Media Summary: I'm , an AI art and generative video critic. This video showcases "GWM Worlds," an AI model by Runway that ... If we can put astronauts on the moon, conservationists shouldn't have to hike miles through dense forests to change the batteries ... A little teaser from my upcoming tutorial on
An Environment For Real Time - Detailed Analysis & Overview
I'm , an AI art and generative video critic. This video showcases "GWM Worlds," an AI model by Runway that ... If we can put astronauts on the moon, conservationists shouldn't have to hike miles through dense forests to change the batteries ... A little teaser from my upcoming tutorial on Step into the world of next-gen graphics and immersive design with this Unreal Engine walkthrough! In this video, I take you on a ... An overview of the Newfoundland and Labrador This is a small demo I did using the new Unity 2018. The main focus was to try different settings now available in new Unity.
Some of my favourite personal work, updated with some shots from the past few months! [as of August 2024] Rendered using a ... 1-Hour Study with me with coffee shop background noise, using the pomodoro technique (2 x 25 minutes with 5-minute breaks). Excited to share this cinematic render of a train scene I created using Unreal Engine 5.5! This project was all about capturing ... In this video, we demonstrate how to import a 3D scene into a game engine (Unity or Unreal Engine) and create a This was created as a final project for school. I had started in UDK but moved everything to unreal 4 as it was released halfway ...