Media Summary: In this video, we change our transformation class to provide a perspective projection of our transformation. This video is part of a new series where I construct a Get Rust training from Let's Get Rusty: Patreon ▻
17 3d Game Engine Tutorial - Detailed Analysis & Overview
In this video, we change our transformation class to provide a perspective projection of our transformation. This video is part of a new series where I construct a Get Rust training from Let's Get Rusty: Patreon ▻ In this video, we optimize our mesh optimizer and calculate normals properly. Fine, ill do it myself - Over the past few months, I've been working on my own In this video, I am going to talk about how to create sparks in Ursina
Watch the stream here: Join the community here: ...