Media Summary: Add drag and drop interactivity to Flash projects. Doug Winnie explains simple Adobe's Doug Winnie explains how to associate a Flash Professional project to a specific class called the Document class, and ... Adobe Group Product Manager of Web Segment Tools and Workflow Doug Winnie reviews how Flash calculates math based on a ...

Actionscript 1 1 Changing Object - Detailed Analysis & Overview

Add drag and drop interactivity to Flash projects. Doug Winnie explains simple Adobe's Doug Winnie explains how to associate a Flash Professional project to a specific class called the Document class, and ... Adobe Group Product Manager of Web Segment Tools and Workflow Doug Winnie reviews how Flash calculates math based on a ... Adobe's Doug Winnie demonstrates the difference between public and private methods, and their respective effects, inside ... Building on the skills covered in his continuing lesson on In this tutorial you will develop some important skills in

In the last few videos, Doug explained the concept of custom classes in In this video, Adobe's Doug Winnie opens up a new topic for developers working in Flash Professional CS5. He defines what ... Adobe's Doug Winnie discusses how to create customized classes, and explains more about how a class constructor works for ... Adobe's Doug Winnie examines a method for dynamically generating new instances of custom class Get more functionality out of your keyboard by applying new concepts in Doug Winnie demonstrates how to access properties of an

... text that is f1 for identifying the frame one i'll press and i'll be writing f2 then f6 and i'll Adobe's Doug Winnie showcases how to more efficiently customize a project's class Understand how to use the Actions panel and use the trace statement. Doug Winnie walks you through the code to control Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ...

Photo Gallery

ActionScript 1:1 - Changing Object Parameters (episode 4)
ActionScript 1:1 - Create Drag and Drop Objects (episode 19)
ActionScript 1:1 with Doug Winnie - Document Classes in Object-oriented Programming (episode 46)
ActionScript 1:1 - Order of Mathematical Operations (episode 12)
ActionScript 1:1 with Doug Winnie - Method Functionality in Object-oriented Programming (episode 51)
ActionScript 1:1 with Doug Winnie - Adding Advanced Behavior to Custom Classes (episode 50)
Action Script 3 (AS3) - changing keyframes through code
ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)
ActionScript 1:1 with Doug Winnie - Object-oriented Programming (episode 45)
ActionScript 1:1 - Removing Items from an Array (episode 34)
ActionScript 1:1 with Doug Winnie - Custom Classes for Object-oriented Programming (episode 47)
ActionScript 1:1 with Doug Winnie - Generating Class Instances with ActionScript (episode 56)
Sponsored
Sponsored
View Detailed Profile
ActionScript 1:1 - Changing Object Parameters (episode 4)

ActionScript 1:1 - Changing Object Parameters (episode 4)

In order to manipulate

ActionScript 1:1 - Create Drag and Drop Objects (episode 19)

ActionScript 1:1 - Create Drag and Drop Objects (episode 19)

Add drag and drop interactivity to Flash projects. Doug Winnie explains simple

Sponsored
ActionScript 1:1 with Doug Winnie - Document Classes in Object-oriented Programming (episode 46)

ActionScript 1:1 with Doug Winnie - Document Classes in Object-oriented Programming (episode 46)

Adobe's Doug Winnie explains how to associate a Flash Professional project to a specific class called the Document class, and ...

ActionScript 1:1 - Order of Mathematical Operations (episode 12)

ActionScript 1:1 - Order of Mathematical Operations (episode 12)

Adobe Group Product Manager of Web Segment Tools and Workflow Doug Winnie reviews how Flash calculates math based on a ...

ActionScript 1:1 with Doug Winnie - Method Functionality in Object-oriented Programming (episode 51)

ActionScript 1:1 with Doug Winnie - Method Functionality in Object-oriented Programming (episode 51)

Adobe's Doug Winnie demonstrates the difference between public and private methods, and their respective effects, inside ...

Sponsored
ActionScript 1:1 with Doug Winnie - Adding Advanced Behavior to Custom Classes (episode 50)

ActionScript 1:1 with Doug Winnie - Adding Advanced Behavior to Custom Classes (episode 50)

Building on the skills covered in his continuing lesson on

Action Script 3 (AS3) - changing keyframes through code

Action Script 3 (AS3) - changing keyframes through code

In this tutorial you will develop some important skills in

ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)

ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)

In the last few videos, Doug explained the concept of custom classes in

ActionScript 1:1 with Doug Winnie - Object-oriented Programming (episode 45)

ActionScript 1:1 with Doug Winnie - Object-oriented Programming (episode 45)

In this video, Adobe's Doug Winnie opens up a new topic for developers working in Flash Professional CS5. He defines what ...

ActionScript 1:1 - Removing Items from an Array (episode 34)

ActionScript 1:1 - Removing Items from an Array (episode 34)

Modify

ActionScript 1:1 with Doug Winnie - Custom Classes for Object-oriented Programming (episode 47)

ActionScript 1:1 with Doug Winnie - Custom Classes for Object-oriented Programming (episode 47)

Adobe's Doug Winnie discusses how to create customized classes, and explains more about how a class constructor works for ...

ActionScript 1:1 with Doug Winnie - Generating Class Instances with ActionScript (episode 56)

ActionScript 1:1 with Doug Winnie - Generating Class Instances with ActionScript (episode 56)

Adobe's Doug Winnie examines a method for dynamically generating new instances of custom class

ActionScript 1:1 with Doug Winnie - Control Objects using your Keyboard (episode 44)

ActionScript 1:1 with Doug Winnie - Control Objects using your Keyboard (episode 44)

Get more functionality out of your keyboard by applying new concepts in

ActionScript 1:1 - Accessing Object Parameters (episode 3)

ActionScript 1:1 - Accessing Object Parameters (episode 3)

Doug Winnie demonstrates how to access properties of an

changing scene and frames using action script in flash

changing scene and frames using action script in flash

... text that is f1 for identifying the frame one i'll press and i'll be writing f2 then f6 and i'll

ActionScript 1:1 with Doug Winnie - Set Initial Values to Class Instance with Constructors (ep. 57)

ActionScript 1:1 with Doug Winnie - Set Initial Values to Class Instance with Constructors (ep. 57)

Adobe's Doug Winnie showcases how to more efficiently customize a project's class

ActionScript 1:1 - Create a Timer (episode 14)

ActionScript 1:1 - Create a Timer (episode 14)

Using your advanced knowledge of

ActionScript 1:1 - Working with the Actions Panel (episode 2)

ActionScript 1:1 - Working with the Actions Panel (episode 2)

Understand how to use the Actions panel and use the trace statement. Doug Winnie walks you through the code to control

ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)

ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)

Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ...

Related Video Content

ActionScript - Wikipedia information

ActionScript is an object-oriented programming language originally developed by Macromedia Inc. (later acquired by...

ActionScript 3.0 Language Reference information

Overview of the ActionScript 3.0 Language and Components Reference

How to use ActionScript with Animate - Adobe Inc. information

Feb 3, 2026 · The ActionScript® scripting language lets you add complex interactivity, playback control, and data...

Adobe Flash Platform * ActionScript 3.0 Developer’s Guide information

Adobe reference ActionScript 3.0 ActionScript 3.0 Reference ActionScript 3.0 Developer's Guide Building Adobe AIR...

actionscript.org information

ActionScript.org was a community-driven website centered on ActionScript, the scripting language used primarily in...