Media Summary: Doug Winnie demonstrates how to test multiple conditions at the same time using logic operators. Learn to customize your project ... Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ... Adobe Group Product Manager Doug Winnie teaches the basics of calculating mathematical operations in

Actionscript 1 1 Introducing Boolean - Detailed Analysis & Overview

Doug Winnie demonstrates how to test multiple conditions at the same time using logic operators. Learn to customize your project ... Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ... Adobe Group Product Manager Doug Winnie teaches the basics of calculating mathematical operations in Doug continues his lesson on linear animation by showing you the results of manipulating variables such as time, repetition, and ... Understand how to use the Actions panel and use the trace statement. Doug Winnie walks you through the code to control objects ... In this video, Adobe's Doug Winnie opens up a new topic for developers working in Flash Professional CS5. He defines what ...

Adobe Group Product Manager of Web Segment Tools and Workflow Doug Winnie reviews how Flash calculates math based on a ... Adobe's Doug Winnie explains how to associate a Flash Professional project to a specific class called the Document class, and ... In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them. Doug Winnie demonstrates how to access properties of an object such as size or location by using instance properties with ... Doug Winnie shows how to test for different conditions in your application using Equality and Inequality Operators. Follow along ... Doug creates a virtual-dice game to incorporate basic game behaviors using random chance into loops, and then shows how to ...

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ActionScript 1:1 - Introducing Boolean Values (episode 20)
ActionScript 1:1 - Boolean Logic Operators (episode 23)
ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)
ActionScript 1:1 - Animation Basics (episode 27)
ActionScript 1:1 - Mathematical Operators (episode 11)
ActionScript 1:1 - The Mechanics of Basic Animation in ActionScript (ep 28)
ActionScript 1:1 - Fundamentals of Functions (episode 8)
ActionScript 1:1 - Working with the Actions Panel (episode 2)
ActionScript 1:1 - Create a Timer (episode 14)
ActionScript 1:1 with Doug Winnie - Object-oriented Programming (episode 45)
ActionScript 1:1 - Order of Mathematical Operations (episode 12)
ActionScript 1:1 with Doug Winnie - Document Classes in Object-oriented Programming (episode 46)
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ActionScript 1:1 - Introducing Boolean Values (episode 20)

ActionScript 1:1 - Introducing Boolean Values (episode 20)

Boolean

ActionScript 1:1 - Boolean Logic Operators (episode 23)

ActionScript 1:1 - Boolean Logic Operators (episode 23)

Doug Winnie demonstrates how to test multiple conditions at the same time using logic operators. Learn to customize your project ...

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ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)

ActionScript 1:1 - Building Logic Using Conditional Tests (episode 22)

Conditional tests are only useful if you can do different things based on the results. In this video, Doug Winnie shows how to do ...

ActionScript 1:1 - Animation Basics (episode 27)

ActionScript 1:1 - Animation Basics (episode 27)

You can animate purely in

ActionScript 1:1 - Mathematical Operators (episode 11)

ActionScript 1:1 - Mathematical Operators (episode 11)

Adobe Group Product Manager Doug Winnie teaches the basics of calculating mathematical operations in

Sponsored
ActionScript 1:1 - The Mechanics of Basic Animation in ActionScript (ep 28)

ActionScript 1:1 - The Mechanics of Basic Animation in ActionScript (ep 28)

Doug continues his lesson on linear animation by showing you the results of manipulating variables such as time, repetition, and ...

ActionScript 1:1 - Fundamentals of Functions (episode 8)

ActionScript 1:1 - Fundamentals of Functions (episode 8)

Adobe's Doug Winnie provides an

ActionScript 1:1 - Working with the Actions Panel (episode 2)

ActionScript 1:1 - Working with the Actions Panel (episode 2)

Understand how to use the Actions panel and use the trace statement. Doug Winnie walks you through the code to control objects ...

ActionScript 1:1 - Create a Timer (episode 14)

ActionScript 1:1 - Create a Timer (episode 14)

Using your advanced knowledge of

ActionScript 1:1 with Doug Winnie - Object-oriented Programming (episode 45)

ActionScript 1:1 with Doug Winnie - Object-oriented Programming (episode 45)

In this video, Adobe's Doug Winnie opens up a new topic for developers working in Flash Professional CS5. He defines what ...

ActionScript 1:1 - Order of Mathematical Operations (episode 12)

ActionScript 1:1 - Order of Mathematical Operations (episode 12)

Adobe Group Product Manager of Web Segment Tools and Workflow Doug Winnie reviews how Flash calculates math based on a ...

ActionScript 1:1 with Doug Winnie - Document Classes in Object-oriented Programming (episode 46)

ActionScript 1:1 with Doug Winnie - Document Classes in Object-oriented Programming (episode 46)

Adobe's Doug Winnie explains how to associate a Flash Professional project to a specific class called the Document class, and ...

ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)

ActionScript 1:1 with Doug Winnie - Extending Custom Classes with Methods (episode 49)

In the last few videos, Doug explained the concept of custom classes in object-oriented programming and how to create them.

ActionScript 1:1 - Accessing Object Parameters (episode 3)

ActionScript 1:1 - Accessing Object Parameters (episode 3)

Doug Winnie demonstrates how to access properties of an object such as size or location by using instance properties with ...

ActionScript 1:1 with Doug Winnie - Communicating Between Classes (episode 52)

ActionScript 1:1 with Doug Winnie - Communicating Between Classes (episode 52)

Adobe's Doug Winnie shows the

ActionScript 1:1 - Testing Conditions (episode 21)

ActionScript 1:1 - Testing Conditions (episode 21)

Doug Winnie shows how to test for different conditions in your application using Equality and Inequality Operators. Follow along ...

ActionScript 1:1 - Extending Loops in ActionScript (episode 31)

ActionScript 1:1 - Extending Loops in ActionScript (episode 31)

Doug creates a virtual-dice game to incorporate basic game behaviors using random chance into loops, and then shows how to ...

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