Media Summary: working with prop_physics_multiplayer + particles. Hey all! This video is just something a little informal that someone might find helpful. It is not edited in anyway. It shows how to ... messing with templated trigger and particle using
Csgo Vscript Stuff 3 - Detailed Analysis & Overview
working with prop_physics_multiplayer + particles. Hey all! This video is just something a little informal that someone might find helpful. It is not edited in anyway. It shows how to ... messing with templated trigger and particle using two path_tracks, one func_tracktrain, one particle. Different results produced by using working with path_track + func_tracktrain + particle. Calculate collision and bounce angles using the TraceLine method. No actual ... Not very useful for most people, but ones who need it really need it vmf and scripts of the example map: ...
Unlike the TF2 HUD, this is very usable in Half-Life, and it looks and works pretty good. I took the approach of manually drawing ... This was a fun project into what could be done with This tutorial helps you by introducing you into modular programming practice which helps your scripts readability! I used the ... Discord help is here (I am usually more here than on youtube!) : ▻ Todays tutorial will go over the basics ... This tutorial basically covers most of the videos I done in the past with a few sneaky tricks up my sleeve. This video covers creation ... Download the map and scripts used in the video here: Discord for
Today let's change chickens to different colors in Hammer. ----- Today is just a code and a little hammer setup to make your own rock, paper, scissors map! I didn't play the map itself but ... Messing around with more believable decoys. Source files: mega.nz/#!PxhWkCZJ! Discord help is here (I am usually more here than on youtube!) : ▻ Video timings: 0:00 Introduction 0:15 ...