Media Summary: Hello True Tail Fans! Welcome to our second GOSPEL OF STEEL is a deep-sea horror game where welding keeps you alive. WELD FOR OUR GOD Pateron: ... In order to move forward, we will need to say goodbye to an old friend - and in doing so make room for exciting new things!
Devlog 02 - Detailed Analysis & Overview
Hello True Tail Fans! Welcome to our second GOSPEL OF STEEL is a deep-sea horror game where welding keeps you alive. WELD FOR OUR GOD Pateron: ... In order to move forward, we will need to say goodbye to an old friend - and in doing so make room for exciting new things! Patreon Play the current build on GameJolt Join ... Hi everyone, thank you so much for supporting us! Since the very first playtests, we've made huge updates to the building system ... Even more planning, and getting started with the UI elements. Tell me what you think! There's more to come, so consider ...
We've included a full cooking system in our game. You receive orders on the computer and use the oven to cook pizzas. You can ... The music is just there for place holder. I'm not sure if it will be used in the final product. I also added a combo system that adds to ... Wishlist Pathologic 3 on Steam: The development of Pathologic 3 ... Hello everyone! A little late, life has been crazy, but here's a little update on the state of this new bird game! This one shows the ... Gameplay: 00:00 Hello. This week was focused almost entirely on the canyon's level design. The main goal was finishing the ... Why did I choose raylib instead of Unity for my indie game? In this
Welcome to my second developer diary! Ive put some time into the overall user experience and options menu this week.