Media Summary: Choosing to use Unity instead of building a custom engine saves a lot of development time, but it comes at the cost of excessive ... A quick look at spherical geometry in 2 and 3 dimensions and why it looks so unusual. This is part 2 of my I present the easiest way to understand curved spaces, in both
Dialog System Hyperbolica Devlog 7 - Detailed Analysis & Overview
Choosing to use Unity instead of building a custom engine saves a lot of development time, but it comes at the cost of excessive ... A quick look at spherical geometry in 2 and 3 dimensions and why it looks so unusual. This is part 2 of my I present the easiest way to understand curved spaces, in both In this 4th installment, we'll go beyond the camera and dive into the tricky nuances of dealing with Join the Noia Discord server! Follow the development roadmap on Trello! In this video, I go over how I made the best budget
Modeling 3D geometry for non-euclidean spaces presents some real challenges! To explain how we accomplished this is the ... Dialogue System - Hyperbolica Developer Diary Indie Development Log 6 for last hope. Subscribe if you Enjoy, and Leave any suggestions on what I should change about the ...