Media Summary: Hi everyone, Just a short one about what is going on with the Hi all, a quick one this time but an exciting one too! Hi welcome back. I have been working on finalising the renderer (or atleast the first version of it!), and integrating ImGui into the ...

Dragon Game Engine Devlog 4 - Detailed Analysis & Overview

Hi everyone, Just a short one about what is going on with the Hi all, a quick one this time but an exciting one too! Hi welcome back. I have been working on finalising the renderer (or atleast the first version of it!), and integrating ImGui into the ... Hello, Here is a some progress about one of battle system testing for my Today, I decide to share the core gameplay loop of the open areas of the Politically Incorrect is an indie Medieval

Just a quick update to show off the new UI, Win/Loss conditions in combat,

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Dragon game engine devlog #4 - A small misfortune
Dragon game engine devlog #5 | Back to the same spot again!
Dragon game engine devlog #2 - Complex Models, Lighting and Audio!
Dragon Game Engine devlog #1 - It begins!
samurai dragon | devlog 4 | added inventory
Dragon game engine devlog #3 - PBR and ImGui
Barrash Devlog 04 - Dragons!
Dragon Uprising UE4 - Quick Devlog 0412021
Dragon Road - Java Game Devlog 04 : Many Graphical Changes
Combat Beginnings // DEVLOG #5
Game Loop Explained & Adding More Traversal Mechanics // DEVLOG #4
The Lonely Dragon's Flight - Devlog #4
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Dragon game engine devlog #4 - A small misfortune

Dragon game engine devlog #4 - A small misfortune

Hi everyone, Just a short one about what is going on with the

Dragon game engine devlog #5 | Back to the same spot again!

Dragon game engine devlog #5 | Back to the same spot again!

Hi all, a quick one this time but an exciting one too!

Sponsored
Dragon game engine devlog #2 - Complex Models, Lighting and Audio!

Dragon game engine devlog #2 - Complex Models, Lighting and Audio!

A lot is happening!

Dragon Game Engine devlog #1 - It begins!

Dragon Game Engine devlog #1 - It begins!

Hi welcome to the first episode of my

samurai dragon | devlog 4 | added inventory

samurai dragon | devlog 4 | added inventory

will probably do longer overview soon.

Sponsored
Dragon game engine devlog #3 - PBR and ImGui

Dragon game engine devlog #3 - PBR and ImGui

Hi welcome back. I have been working on finalising the renderer (or atleast the first version of it!), and integrating ImGui into the ...

Barrash Devlog 04 - Dragons!

Barrash Devlog 04 - Dragons!

Yes the final boss in my

Dragon Uprising UE4 - Quick Devlog 0412021

Dragon Uprising UE4 - Quick Devlog 0412021

Hello, Here is a some progress about one of battle system testing for my

Dragon Road - Java Game Devlog 04 : Many Graphical Changes

Dragon Road - Java Game Devlog 04 : Many Graphical Changes

This is the

Combat Beginnings // DEVLOG #5

Combat Beginnings // DEVLOG #5

In this

Game Loop Explained & Adding More Traversal Mechanics // DEVLOG #4

Game Loop Explained & Adding More Traversal Mechanics // DEVLOG #4

Today, I decide to share the core gameplay loop of the open areas of the

The Lonely Dragon's Flight - Devlog #4

The Lonely Dragon's Flight - Devlog #4

An experimental flight of a lonely

Medieval Physics Combat Game in VR | DevLog #2 | Unreal Engine 4

Medieval Physics Combat Game in VR | DevLog #2 | Unreal Engine 4

Politically Incorrect is an indie Medieval

Devlog 14 - Combat Design in UE4

Devlog 14 - Combat Design in UE4

Hi everyone! Welcome to a new

AI DevLog #4 - New UI and Dragon Companions! - Companion Training/Combat Game - Unreal 5

AI DevLog #4 - New UI and Dragon Companions! - Companion Training/Combat Game - Unreal 5

Just a quick update to show off the new UI, Win/Loss conditions in combat,

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