Media Summary: Started adding juice to The Little Probe. Nicer lighting and Looking for a code focused, cross platform, performant Left is nearest neighbor, center is pixel art, right is linear.

Dragonruby Game Toolkit Camera Shake - Detailed Analysis & Overview

Started adding juice to The Little Probe. Nicer lighting and Looking for a code focused, cross platform, performant Left is nearest neighbor, center is pixel art, right is linear. Side by side comparison of SD, HD, and HighDPI - SD is great for lowrez short form tutorial summarising the workflow that I'd use to properly animate handheld shakey Shows off the difference between 720p rendering and HD rendering.

Demonstration is on a 49" UltraWide Monitor. DR's tech demo without shaders and then with shaders. This is a focused walkthrough of a non-trivial

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DragonRuby Game Toolkit - Camera Shake Example
DragonRuby Game Toolkit - Metroidvania game dev. Camera shake, blendmodes, and collision bug fixes.
DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time!
DragonRuby Game Toolkit - Pixel Art Scaling
DragonRuby Game Toolkit - Hot loading to iOS Device
DragonRuby Game Toolkit - Delta Time Challenge (Replay Machinery in Action)
DragonRuby Game Toolkit - SD vs HD vs HighDPI
How to Properly Animate Handheld Shakey Cam in 3D
DragonRuby Game Toolkit - Shader Displacement Texture Breakedown
DragonRuby Game Toolkit HD Rendering Demo
DragonRuby Game Toolkit - Deploying and hot loading to the simulator.
DragonRuby Game Toolkit - All Screen Mode
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DragonRuby Game Toolkit - Camera Shake Example

DragonRuby Game Toolkit - Camera Shake Example

Source code: https://gist.github.com/amirrajan/12e7d2d4d950b6ffe68fbaab038e44f3.

DragonRuby Game Toolkit - Metroidvania game dev. Camera shake, blendmodes, and collision bug fixes.

DragonRuby Game Toolkit - Metroidvania game dev. Camera shake, blendmodes, and collision bug fixes.

Started adding juice to The Little Probe. Nicer lighting and

Sponsored
DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time!

DragonRuby 6 Game Toolkit -- Now Free for a VERY Limited Time!

Looking for a code focused, cross platform, performant

DragonRuby Game Toolkit - Pixel Art Scaling

DragonRuby Game Toolkit - Pixel Art Scaling

Left is nearest neighbor, center is pixel art, right is linear.

DragonRuby Game Toolkit - Hot loading to iOS Device

DragonRuby Game Toolkit - Hot loading to iOS Device

Here is a demonstration of

Sponsored
DragonRuby Game Toolkit - Delta Time Challenge (Replay Machinery in Action)

DragonRuby Game Toolkit - Delta Time Challenge (Replay Machinery in Action)

Delta Time challenge source: https://gist.github.com/amirrajan/4f48f5d7291efb92554699d578dbe284.

DragonRuby Game Toolkit - SD vs HD vs HighDPI

DragonRuby Game Toolkit - SD vs HD vs HighDPI

Side by side comparison of SD, HD, and HighDPI - SD is great for lowrez

How to Properly Animate Handheld Shakey Cam in 3D

How to Properly Animate Handheld Shakey Cam in 3D

short form tutorial summarising the workflow that I'd use to properly animate handheld shakey

DragonRuby Game Toolkit - Shader Displacement Texture Breakedown

DragonRuby Game Toolkit - Shader Displacement Texture Breakedown

Source: https://gist.github.com/amirrajan/39bd92bb04dbed8cfa741b62f2d2ae25.

DragonRuby Game Toolkit HD Rendering Demo

DragonRuby Game Toolkit HD Rendering Demo

Shows off the difference between 720p rendering and HD rendering.

DragonRuby Game Toolkit - Deploying and hot loading to the simulator.

DragonRuby Game Toolkit - Deploying and hot loading to the simulator.

Video demonstrates how

DragonRuby Game Toolkit - All Screen Mode

DragonRuby Game Toolkit - All Screen Mode

Demonstration is on a 49" UltraWide Monitor.

DragonRuby Game Toolkit - Tech Demo Shaders

DragonRuby Game Toolkit - Tech Demo Shaders

DR's tech demo without shaders and then with shaders.

DragonRuby Game Toolkit Pro - Sound Synthesis

DragonRuby Game Toolkit Pro - Sound Synthesis

Shows off

DragonRuby Game Toolkit Workshop Focused Walkthrough

DragonRuby Game Toolkit Workshop Focused Walkthrough

This is a focused walkthrough of a non-trivial

DragonRuby Game Toolkit - Gameplay recording and replay capabilities in action.

DragonRuby Game Toolkit - Gameplay recording and replay capabilities in action.

I use

Smooth Camera Shake in Unity (No Cinemachine) - Juicy Game Feel Tutorial

Smooth Camera Shake in Unity (No Cinemachine) - Juicy Game Feel Tutorial

Want your

DragonRuby Game Toolkit - All Screen Mode

DragonRuby Game Toolkit - All Screen Mode

Demonstration of

Screenshake that doesn't suck

Screenshake that doesn't suck

How to make nice

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