Media Summary: DevLop updates: State: EARLY PROTOTYPE Follow progress here: - A half-decent research tree ... This week I worked on automonous behavior for enemies and machines. Here's a demo of drones denfending your base against ... Machines can now be deployed to do the work for you... This is the age of AI. Follow game progress: ...

Drill Sequence Zero Devlog 01 - Detailed Analysis & Overview

DevLop updates: State: EARLY PROTOTYPE Follow progress here: - A half-decent research tree ... This week I worked on automonous behavior for enemies and machines. Here's a demo of drones denfending your base against ... Machines can now be deployed to do the work for you... This is the age of AI. Follow game progress: ... Website ➤ Discord ➤ We made a short video talking ... Thrusters Mechanic - Energy Usage and Regeneration Mechanic My small video game project being made in Unity. Testing new gameplay mechanics: Car alarms attract enemies, and gas barrels ignite enemies caught in the blast.

CHANGE LOG -- + Introduced the addition of multiple firearms including a sidearm + Refined weapon SFX + Refined ... In this first prototype game made in Godot 4, we explore the 2D perspective possibilities of a typetron stealth/escape game. In this video, I share why I decided to break the rule of making a small game. I'm diving headfirst into creating a massive factory ... I have a vision: one day people who like pokemon games will get the game they deserve. And I'm gonna make that a reality. Learning GameDev without any experience. Here's how my first month went and the games I've created. My video about why I'm ... Wishlist Dough it Yourself on Steam: Follow me on Social ...

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DRILL SEQUENCE: ZERO - DevLog #01 - The first prototype is going well !
DRILL SEQUENCE ZERO - DevLog #02 - Autonomous combat and drones
Drill Sequence Zero: Let the machines do the work
Pattern Zero Devlog | 01
SpaceDodge - Game Mechanics [devlog - 01]
Devlog 01 | 2026 january progress note: Core gameplay mechanic
Devlog 01 - New Features
Downfall of the State | Devlog 01
Escape Sequence: DevLog #01∙Making a TYPETRON - Exploring 3D perpective in 2D
Breaking the No.1 Rule in Solo Game Development | Devlog 0
NULL&GREED FIRST DEVLOG! - #01
I'm making an INDIE POKEMON GAME?!?! - Devlog 01
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DRILL SEQUENCE: ZERO - DevLog #01 - The first prototype is going well !

DRILL SEQUENCE: ZERO - DevLog #01 - The first prototype is going well !

DevLop updates: State: EARLY PROTOTYPE Follow progress here: https://discord.gg/FTAXBrPzF - A half-decent research tree ...

DRILL SEQUENCE ZERO - DevLog #02 - Autonomous combat and drones

DRILL SEQUENCE ZERO - DevLog #02 - Autonomous combat and drones

This week I worked on automonous behavior for enemies and machines. Here's a demo of drones denfending your base against ...

Sponsored
Drill Sequence Zero: Let the machines do the work

Drill Sequence Zero: Let the machines do the work

Machines can now be deployed to do the work for you... This is the age of AI. Follow game progress: ...

Pattern Zero Devlog | 01

Pattern Zero Devlog | 01

Website ➤ https://www.playpatternzero.com/ Discord ➤ https://discord.com/invite/PatternZero We made a short video talking ...

SpaceDodge - Game Mechanics [devlog - 01]

SpaceDodge - Game Mechanics [devlog - 01]

Let's make games together #

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Devlog 01 | 2026 january progress note: Core gameplay mechanic

Devlog 01 | 2026 january progress note: Core gameplay mechanic

Thrusters Mechanic - Energy Usage and Regeneration Mechanic My small video game project being made in Unity.

Devlog 01 - New Features

Devlog 01 - New Features

Testing new gameplay mechanics: Car alarms attract enemies, and gas barrels ignite enemies caught in the blast.

Downfall of the State | Devlog 01

Downfall of the State | Devlog 01

CHANGE LOG -- + Introduced the addition of multiple firearms including a sidearm + Refined weapon SFX + Refined ...

Escape Sequence: DevLog #01∙Making a TYPETRON - Exploring 3D perpective in 2D

Escape Sequence: DevLog #01∙Making a TYPETRON - Exploring 3D perpective in 2D

In this first prototype game made in Godot 4, we explore the 2D perspective possibilities of a typetron stealth/escape game.

Breaking the No.1 Rule in Solo Game Development | Devlog 0

Breaking the No.1 Rule in Solo Game Development | Devlog 0

In this video, I share why I decided to break the rule of making a small game. I'm diving headfirst into creating a massive factory ...

NULL&GREED FIRST DEVLOG! - #01

NULL&GREED FIRST DEVLOG! - #01

The Void Whisper First

I'm making an INDIE POKEMON GAME?!?! - Devlog 01

I'm making an INDIE POKEMON GAME?!?! - Devlog 01

I have a vision: one day people who like pokemon games will get the game they deserve. And I'm gonna make that a reality.

First month, first Games - Learning GameDev - DevLog 01

First month, first Games - Learning GameDev - DevLog 01

Learning GameDev without any experience. Here's how my first month went and the games I've created. My video about why I'm ...

Indie Game Devlog 1 - Controls and core gameplay mechanics

Indie Game Devlog 1 - Controls and core gameplay mechanics

My first

IsoPlat  - Unity Game Devlog 01

IsoPlat - Unity Game Devlog 01

Play now at : http://gamejolt.com/games/isoplat/94465 In this

And so it begins... // RageArena, Devlog 01

And so it begins... // RageArena, Devlog 01

devlog

2 Months of Solo Game Dev | Devlog #1

2 Months of Solo Game Dev | Devlog #1

Wishlist Dough it Yourself on Steam: https://store.steampowered.com/app/4639140/Dough_it_Yourself Follow me on Social ...

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