Media Summary: Fifty thousand simple agents. Three local rules. No global plan, and yet, coherent, lifelike motion emerges. This is the In my Fucture Engine, which is mainly based on Ported Daniel Shiffman's implementation of Craig Reynold's
Flocking Simulation C Openframeworks - Detailed Analysis & Overview
Fifty thousand simple agents. Three local rules. No global plan, and yet, coherent, lifelike motion emerges. This is the In my Fucture Engine, which is mainly based on Ported Daniel Shiffman's implementation of Craig Reynold's Programming Assignment of Creative Technology, Universiteit Twente. by: Adrian Alpin & Ina Schicke Including: Made with OPENRNDR Assignment for the workshop from .