Media Summary: See project page Video accompanying the technical paper: Frank Losasso, Hugues Hoppe. Video shows my implementation of GPU-based Likely contains: gameplay! −−− Stream chat: Current Music: Stream ...
Geometry Clipmaps - Detailed Analysis & Overview
See project page Video accompanying the technical paper: Frank Losasso, Hugues Hoppe. Video shows my implementation of GPU-based Likely contains: gameplay! −−− Stream chat: Current Music: Stream ... Demonstrational video of terrain level of detail techniques made with Blender. Kinda Largeish terrain for Jetpack Battle. It's currently a bit laggy, even when no new terrain is loaded, so I'll need to investigate why the terrain rendering is slow.
I can't take credit for this, I pretty much just ported to GDScript the solution as detailed and implemented by Mike in C++: ... Likely contains: gamedev! Papers mentioned: −−− Stream ... Today's progress is on-the-fly normal generation and splatmap support for materials. I used a very primitive phong shader and ... Shader World Website : Available on Unreal Engine Marketplace ...