Media Summary: This session shows the corrected Brunel viaduct, some additional points about exporting and the importance of collecting textures, ... Part 4 shows how to use the editable spline function to make a cross section of a shape for your model and then extrude it to ... Here are my opening moves in creating a class 1076 0-6-0 saddle tank for

Gmax Trainz Tutorial - Detailed Analysis & Overview

This session shows the corrected Brunel viaduct, some additional points about exporting and the importance of collecting textures, ... Part 4 shows how to use the editable spline function to make a cross section of a shape for your model and then extrude it to ... Here are my opening moves in creating a class 1076 0-6-0 saddle tank for In this video I have tried to highlight the essentials for creating an animated bogey in A look at the process I use for making the side-corridor GWR carriages. This shows the textures and making the initial side ... Part of the model-making process is in trying to keep your meshes down to the minimum number of polygons while maintaining ...

A quick look at the sort of bits and pieces that I bring together when I'm starting a new mdel-making project in How to use the Line editable spline combined with the lathe editing function to make a locomotive chimney. Sorting out the saddle tank texture and how it is applied. Then on to making one of the driving wheels. How boring a title could my 1st ever vid have! CLICK THE MORE INFO BUTTON! This is a Stage 2 in making an animated bogey. This time I add eccentric cranks and pins and make sure they are correctly animated.

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Gmax: How to make models for Trainz, part 9 - The corrected Brunel viaduct
Gmax: How to make models for Trainz, part 4 - Splines and extruding
Trainz Gmax Tutorial #1 - Installing GMAX
gmax animation tutorial
Trainz Gmax Tutorial #3 - Creation of Basic Shapes
Tutorial per Gmax (Trainz 2010)
Gmax tutorial: making 1076 class 0-6-0ST for Trainz railsim - session 1
Basic animation and exporting of a bogie from Gmax to Trainz
Gmax Trainz tutorial
Trainz Gmax Tutorial #4 - Creation of Complex Shapes
Gmax - making D12 brake 3rd and E38 Compo 1st 3rd   part 1
Gmax tutorial making 1076 class for Trainz railsim session 4
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Gmax: How to make models for Trainz, part 9 - The corrected Brunel viaduct

Gmax: How to make models for Trainz, part 9 - The corrected Brunel viaduct

This session shows the corrected Brunel viaduct, some additional points about exporting and the importance of collecting textures, ...

Gmax: How to make models for Trainz, part 4 - Splines and extruding

Gmax: How to make models for Trainz, part 4 - Splines and extruding

Part 4 shows how to use the editable spline function to make a cross section of a shape for your model and then extrude it to ...

Sponsored
Trainz Gmax Tutorial #1 - Installing GMAX

Trainz Gmax Tutorial #1 - Installing GMAX

http://kurrasrailroads.dyndns.org.

gmax animation tutorial

gmax animation tutorial

I don't mean to be pushy pushy this is a

Trainz Gmax Tutorial #3 - Creation of Basic Shapes

Trainz Gmax Tutorial #3 - Creation of Basic Shapes

http://kurrasrailroads.dyndns.org.

Sponsored
Tutorial per Gmax (Trainz 2010)

Tutorial per Gmax (Trainz 2010)

Mini

Gmax tutorial: making 1076 class 0-6-0ST for Trainz railsim - session 1

Gmax tutorial: making 1076 class 0-6-0ST for Trainz railsim - session 1

Here are my opening moves in creating a class 1076 0-6-0 saddle tank for

Basic animation and exporting of a bogie from Gmax to Trainz

Basic animation and exporting of a bogie from Gmax to Trainz

In this video I have tried to highlight the essentials for creating an animated bogey in

Gmax Trainz tutorial

Gmax Trainz tutorial

In deze

Trainz Gmax Tutorial #4 - Creation of Complex Shapes

Trainz Gmax Tutorial #4 - Creation of Complex Shapes

http://kurrasrailroads.dyndns.org.

Gmax - making D12 brake 3rd and E38 Compo 1st 3rd   part 1

Gmax - making D12 brake 3rd and E38 Compo 1st 3rd part 1

A look at the process I use for making the side-corridor GWR carriages. This shows the textures and making the initial side ...

Gmax tutorial making 1076 class for Trainz railsim session 4

Gmax tutorial making 1076 class for Trainz railsim session 4

Part of the model-making process is in trying to keep your meshes down to the minimum number of polygons while maintaining ...

Gmax for Trainz -  how I plan a new project

Gmax for Trainz - how I plan a new project

A quick look at the sort of bits and pieces that I bring together when I'm starting a new mdel-making project in

Gmax: How to make models for Trainz, part 5 - More Splines

Gmax: How to make models for Trainz, part 5 - More Splines

How to use the Line editable spline combined with the lathe editing function to make a locomotive chimney.

Gmax: How to make models for Trainz, part 8 - Brunel's wooden viaduct in Trainz

Gmax: How to make models for Trainz, part 8 - Brunel's wooden viaduct in Trainz

This

Gmax Tutorial making 1076 class for Trainz railsim session 3

Gmax Tutorial making 1076 class for Trainz railsim session 3

Sorting out the saddle tank texture and how it is applied. Then on to making one of the driving wheels.

Trainz Gmax Tutorial #2 - Workspace Setup and Basic Tools

Trainz Gmax Tutorial #2 - Workspace Setup and Basic Tools

http://kurrasrailroads.dyndns.org.

Gmax - Simple animated lift incline tutorial

Gmax - Simple animated lift incline tutorial

How boring a title could my 1st ever vid have! CLICK THE MORE INFO BUTTON! This is a

Gmax: How to make models for Trainz, part 12 - Eccentric cranks

Gmax: How to make models for Trainz, part 12 - Eccentric cranks

Stage 2 in making an animated bogey. This time I add eccentric cranks and pins and make sure they are correctly animated.

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