Media Summary: In this episode I cover Apple II and Atari 2600 The release of the Super Nintendo Entertainment System in 1991, represented a significant step up in In this episode I break down the basics of how
How Oldschool Graphics Worked Part - Detailed Analysis & Overview
In this episode I cover Apple II and Atari 2600 The release of the Super Nintendo Entertainment System in 1991, represented a significant step up in In this episode I break down the basics of how The TRS-80 Color Computer and Dragon computers, among others in the 1980s, came with a PAINT command as Back in 1984, Sierra On-Line's adventure games dominated the PC game scene. Did you ever wonder how they fit such awesome ... In 1998 Nintendo released the Game Boy Color, an upgrade to the original DMG Game Boy. The Game Boy Color (GBC) was fully ...
In 2001 Nintendo released the Game Boy Advance which had some familiar but also advanced Visit Rob's Channel the Obsolete Geek: Visit my channel which focuses purely on 8-bit ... Visual explanation of the basics of GameBoy With only 4 colors, the original Nintendo Game Boy was capable of some amazing things. Here is how the The Nintendo DS launched in 2004, with its Dual Screens it was a smash hit for Nintendo, selling over 150 million units. Re-uploaded my 2016 video that got my "How games are made series" started. I make a few corrections. You've probably spent ...
This video gives a brief explanation on how the Atari VCS (2600) generated Consider supporting this channel on Patreon: In this episode I take a look at how ROM cartridge ... Every wondered why the Sony PlayStation 1