Media Summary: Fourth (yes fourth) time's a charm. The forums: The website: Need downloads? Have questions? Seek (in the forum) and ye shall find. The forums: Can we just get over this weaksauce fear of exceptions already? kthxbye
Intermediate C Game Programming Directx - Detailed Analysis & Overview
Fourth (yes fourth) time's a charm. The forums: The website: Need downloads? Have questions? Seek (in the forum) and ye shall find. The forums: Can we just get over this weaksauce fear of exceptions already? kthxbye (Fixed Version) Need downloads? Have questions? Seek (in the forum) and ye shall find. The forums: ... Intermediate C DirectX Game Programming Tutorial Lesson 20 You can figure out the dynamic types of your polymorphic pointers, but should you?
Inheritance vs. composition is a false dichotomy. The skilled engineer uses both together in concert for great justice. Intermediate C DirectX Game Programming Tutorial Lesson 11 Super Fixed Version Intermediate C DirectX Game Programming Tutorial Lesson 1 Function pointers... to point to your functions. And std::function to wrap up all the callable things.