Media Summary: Hello everyone! In this episode we continue episode 4a and add the First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won! I have used Tiled map to create a quick background with tiles to run on. The assets are from Enemy ...

Libgdx Platformer Tutorial 6 Entity - Detailed Analysis & Overview

Hello everyone! In this episode we continue episode 4a and add the First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won! I have used Tiled map to create a quick background with tiles to run on. The assets are from Enemy ... What are the best code architectures for indie games? How should you structure your game dev projects? Here are my takeaways ... In this one we are able to visualize the mapgrid and add Hey guys! This episode is a continuation of 3a where we actually get to implement collisions and gravity plus actually get to play ...

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LibGDX Platformer Tutorial #6: Entity Loader and Saver (Formerly #4b)
LibGDX Platformer Tutorial #3: Entities (Formerly #3a)
LibGDX Platformer Tutorial #5: Entity Snapshots (Formerly #4a)
Libgdx platformer tutorial
Multiplatform Libgdx Gamedev Tutorial - part 12 - bonus logic & victory!
Creating A Simple 2D Platformer Game with libGDX - Part 6 - ArrayLists and Inheritance
LibGDX and Java platformer game.  First tests with zombie movement.
Kenney Platformer Game Devlog #10: Adding Animations and Refactoring Collision! (LibGDX Learning)
2D-Platformer development [LibGDX/Kotlin] - Day 6: Animation + Camera
Best Code Architectures For Indie Games
Creating a Simple Game in libGDX
libGDX 2D Platformer Tutorial #1 - Basic Setup
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LibGDX Platformer Tutorial #6: Entity Loader and Saver (Formerly #4b)

LibGDX Platformer Tutorial #6: Entity Loader and Saver (Formerly #4b)

Hello everyone! In this episode we continue episode 4a and add the

LibGDX Platformer Tutorial #3: Entities (Formerly #3a)

LibGDX Platformer Tutorial #3: Entities (Formerly #3a)

Hey guys! In this episode we add

Sponsored
LibGDX Platformer Tutorial #5: Entity Snapshots (Formerly #4a)

LibGDX Platformer Tutorial #5: Entity Snapshots (Formerly #4a)

Hey guys! Today we add

Libgdx platformer tutorial

Libgdx platformer tutorial

simple 2d

Multiplatform Libgdx Gamedev Tutorial - part 12 - bonus logic & victory!

Multiplatform Libgdx Gamedev Tutorial - part 12 - bonus logic & victory!

First prototype is finally done! We've implemented the logic behind bonus pickups and managed to show the player that he won!

Sponsored
Creating A Simple 2D Platformer Game with libGDX - Part 6 - ArrayLists and Inheritance

Creating A Simple 2D Platformer Game with libGDX - Part 6 - ArrayLists and Inheritance

Welcome back to part

LibGDX and Java platformer game.  First tests with zombie movement.

LibGDX and Java platformer game. First tests with zombie movement.

I have used Tiled map to create a quick background with tiles to run on. The assets are from http://www.gameart2d.com. Enemy ...

Kenney Platformer Game Devlog #10: Adding Animations and Refactoring Collision! (LibGDX Learning)

Kenney Platformer Game Devlog #10: Adding Animations and Refactoring Collision! (LibGDX Learning)

gamedevelopment #

2D-Platformer development [LibGDX/Kotlin] - Day 6: Animation + Camera

2D-Platformer development [LibGDX/Kotlin] - Day 6: Animation + Camera

Github link to project: https://github.com/Quillraven/quillyjumper.

Best Code Architectures For Indie Games

Best Code Architectures For Indie Games

What are the best code architectures for indie games? How should you structure your game dev projects? Here are my takeaways ...

Creating a Simple Game in libGDX

Creating a Simple Game in libGDX

Learn how to make a simple game in

libGDX 2D Platformer Tutorial #1 - Basic Setup

libGDX 2D Platformer Tutorial #1 - Basic Setup

In this

Libgdx Game Development e5: random entity/animation test

Libgdx Game Development e5: random entity/animation test

In this update I added

Libgdx Game Development/ Libgdx Tutorials! Part 6 "Visualizing the MapGrid, Collision part 2"

Libgdx Game Development/ Libgdx Tutorials! Part 6 "Visualizing the MapGrid, Collision part 2"

In this one we are able to visualize the mapgrid and add

LibGDX Tutorial - Create moving ememies

LibGDX Tutorial - Create moving ememies

In this part of Gamengineering

LibGDX Platformer Tutorial #4: Collisions and Gravity (Formerly #3b)

LibGDX Platformer Tutorial #4: Collisions and Gravity (Formerly #3b)

Hey guys! This episode is a continuation of 3a where we actually get to implement collisions and gravity plus actually get to play ...

C++ vs Java for Gamedev

C++ vs Java for Gamedev

C++ game dev better than Java game dev?

Platform game dev progress #4 LibGDX

Platform game dev progress #4 LibGDX

Character animations added.

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