Media Summary: Here we start to parent the effectors of our character into the Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ... An introduction to the upcoming lessons over setting up a simple
Mb Tutorial Part 56 Reverse - Detailed Analysis & Overview
Here we start to parent the effectors of our character into the Here we cover the process of setting up different reference coordinate systems for each of your transform tools (Move, Rotate, and ... An introduction to the upcoming lessons over setting up a simple This video covers the use of Motion Trajectories in Motionbuilder 6, allowing you to see animation curves in 3D space. An overview of the Camera View toolbar, allowing control your cameras independently of any keyboard keys or menus. In this video you will see how you can get a character from Maya 4.0 into Motionbuilder 4.0, including boning and skinning.
An overview of the Dynamic Editor in Motionbuilder 6. This allows you to edit multiple keyframes simultaneously. This video covers some of the key features of the FCurves and Key Controls windows as of Motionbuilder 5. A look at the Character-In-Place feature in Motionbuilder 6, which allows you to keep a character from moving while he is ... A quick look at the transformation planes located on the Move Tool in Motionbuilder 6. This video shows how you can use Handles for character interaction, making a character pick up a microphone. Sometimes you just need to create a custom property for animation. This video covers sliders, buttons, droplists and more!
To wrap up our hand rig, we'll hook up our blend slider, allowing a blend between our rig and the integrated IK control for the ... A look at the Property Reference system in Motionbuilder 6, allowing you to localize properties from multiple objects in one ... This video covers some of the new features of the Character Controls in Motionbuilder 5. A look at how one can go about blending multiple poses together in order to form new poses.