Media Summary: Will attempt to document my efforts developing "MegaFoot", the beginnings of a parallax-scrolling karateka-style game for the ... Now that the game can finally load in the new data structure, let's try and start making use of the new hitboxes information within. Will try and get the grabber tool to load and save the new data structure containing the hitboxes -------- Will attempt to document ...
Mega65 Basic 65 Dev Vlog - Detailed Analysis & Overview
Will attempt to document my efforts developing "MegaFoot", the beginnings of a parallax-scrolling karateka-style game for the ... Now that the game can finally load in the new data structure, let's try and start making use of the new hitboxes information within. Will try and get the grabber tool to load and save the new data structure containing the hitboxes -------- Will attempt to document ... Let's add some sound effects :) -------- Will attempt to document my efforts developing "MegaFoot", the beginnings of a ... I'll showcase the prior optimisation attempt and then draw a sun in between the sky and the clouds. -------- Will attempt to ... Let's have some fun drawing hitboxes over frames :) -------- Will attempt to document my efforts developing "MegaFoot", the ...
I've been improving the playmaker tool to help out with more ambitious songs -------- Will attempt to document my efforts ... Some tedious tooling and house-keeping work to be done... -------- Will attempt to document my efforts developing "MegaFoot", the ... Eleven seems to be slowing down and crashing out lately, let's dive in and find out why... -------- Will attempt to document my ... Let's walk through an example of how to tweak Eleven to do your bidding, whether it be to scratch an itch you have for a new ... Let's add in deft's new player heads, and a lady character too for my daughter -------- Will attempt to document my efforts ... Good grief, it took a whole week to sequence this song for
With the hitbox ordeal mostly out of the way, let's get the grabber tool into a better position to add deft's new player heads to ... Let's get started on implementing some energy bars -------- Will attempt to document my efforts developing "MegaFoot", the ... Ok, hitboxes are accessible within the game now, but let's try to detect a hit and drain some opponent energy. -------- Will attempt to ... I'll try to finish off my prior optimisation attempt. -------- Will attempt to document my efforts developing "MegaFoot", the beginnings ... Let's add some joystick support -------- Will attempt to document my efforts developing "MegaFoot", the beginnings of a ... Let's animate our fighter, get him to throw a few punches and kicks. -------- Will attempt to document my efforts developing ...