Media Summary: I'm making a little platformer game all about being a primitive hunter-gatherer in a strange world. Best way to describe the concept ... Play the free demo on Steam! Join my Discord! I've been working on implementing a new FSM for my game, also added executions and an implementation of A*
Pathfinding Movement Devlog 1 - Detailed Analysis & Overview
I'm making a little platformer game all about being a primitive hunter-gatherer in a strange world. Best way to describe the concept ... Play the free demo on Steam! Join my Discord! I've been working on implementing a new FSM for my game, also added executions and an implementation of A* In this episode I discuss the implementation of wishlist please: 'Kratoria' is an upcoming RTS game with RPG-Adventure ... Repo: github.com/MikeZ77/pygame-rts-prototype.
Ever wondered how that enemy AI manages to move through a level, navigating around corners, skipping dead-ends, and finding ... Combat keeps the player engaged as they explore my game, so I improved how the enemy interacts with the player and their ...