Media Summary: I apologize for the poor audio/video quality, I recorded this as a placeholder until I'm in a more suitable place to make a better ... Woojong Koh, UC Berkeley. 1. Stanford Bunny, 71K triangles 2. Armadillo, 346K triangles 3. Brain, 588K triangles. This compares loading a scene using original
Progressive Mesh Demo - Detailed Analysis & Overview
I apologize for the poor audio/video quality, I recorded this as a placeholder until I'm in a more suitable place to make a better ... Woojong Koh, UC Berkeley. 1. Stanford Bunny, 71K triangles 2. Armadillo, 346K triangles 3. Brain, 588K triangles. This compares loading a scene using original Shows include - vertex-splitting and decimation - wireframe mode - geo-morphing - constant-time algorithm. As my topic of thesis many years ago, I have implemented Hoppe's view-dependent