Media Summary: I made a program that allows you to create a scene out of lines and when the scene is complete you can explore it in the dark with ... Soon to be reinforcement learning environment. 180 rays used, light is simulated as 16x16 tiles. It was a bit choppy during recording, but usually works at 60 fps.
Raycasting Test 2d Cave Flashlight - Detailed Analysis & Overview
I made a program that allows you to create a scene out of lines and when the scene is complete you can explore it in the dark with ... Soon to be reinforcement learning environment. 180 rays used, light is simulated as 16x16 tiles. It was a bit choppy during recording, but usually works at 60 fps. I optimized code a bit. I also added a possibility to place smaller lights. My computer handles ~8 small lights at 60fps when not ... This was based on Nicky Case project: Note: I didn't copy the code (except for the images and the ...