Media Summary: A grapic representation of the dynamic culling and Level of Detail Features. ShaderFlex rendering hundreds of thousands of dynamically generated An example of the 3d object posibilities: scale, rotation and traslation.
Real Time Grass Simulation Performance - Detailed Analysis & Overview
A grapic representation of the dynamic culling and Level of Detail Features. ShaderFlex rendering hundreds of thousands of dynamically generated An example of the 3d object posibilities: scale, rotation and traslation. The fist attemp to represent a procedural An example of the manipulation of several parameters of the Second prototype of my final year project:
This video shows how I have improved the field illumination.