Media Summary: Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... This video explains the difference between State Machine Inputs and View Model In this video, we dig into the Hierarchy to explore parent/child relationships and
Rive 101 Property Groups - Detailed Analysis & Overview
Components let you use different instances of your designs across your projects and eventually (with a future update) you'll be ... This video explains the difference between State Machine Inputs and View Model In this video, we dig into the Hierarchy to explore parent/child relationships and In this section, we'll talk through all the ways you can select objects on an Artboard. Use the assets panel to import different types of files into You can define default values for your View Model
Lists allow you to use View Model Instances as elements within Layouts. Align tools allow us to align and distribute objects on the stage. The Any State Node allows you to transition to any state, regardless of which state your state machine is currently in. It is extremely ... Listeners allow us to listen for actions on the artboard and cause changes to View Model A Work Area allows you to define a specific playback area within a larger timeline, which you can use to focus on specific parts of ...