Media Summary: Showcase of a workaround that uses glass with highlight instance to achieve filters, Meshes with erased vertex alpha render nothing behind them, and in that sense are essentially masks for the ViewportFrame. the pacing is pretty fast at the start so you may have to slow it down a bit.
Roblox Custom Post Processing Effects - Detailed Analysis & Overview
Showcase of a workaround that uses glass with highlight instance to achieve filters, Meshes with erased vertex alpha render nothing behind them, and in that sense are essentially masks for the ViewportFrame. the pacing is pretty fast at the start so you may have to slow it down a bit. A video demonstration of a few upcoming scriptable