Media Summary: Hi ! I'm not that satisfied about where I got tonight, but I found a way to get Lot's of new stuff ! - Zoomable camera in/out - 2D textures with transparency to create complexe objects easily - handled Hi Everyone ! It was a very gooooood day ! I totally took taste back at programming ! This test is interesting : I came with a simple ...

Ruby 3d Engine Collisions And - Detailed Analysis & Overview

Hi ! I'm not that satisfied about where I got tonight, but I found a way to get Lot's of new stuff ! - Zoomable camera in/out - 2D textures with transparency to create complexe objects easily - handled Hi Everyone ! It was a very gooooood day ! I totally took taste back at programming ! This test is interesting : I came with a simple ... Here is the beginning of the aiming script. The camera places itself next to the character and enables to aim at something. What does it take to build a cross platform game Here we go ! Now the character can fall until he reaches another floor AND he can walk under an object ! Seems easy, but not that ...

opengl Resources Learn OpenGL [1] Victor Gordan OpenGl tutorial [2] ... That was again a big day ! Lot's of progress here : gameplay improvement (ability to run), code rewriting, and now two rooms ! An explanation of how Quake, and other games like it, use this revolutionary data structure to stop the player from walking through ... Three sphere bodies move towards one another and In this video I once and for all solve axis aligned rectangle

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Ruby 3D Engine : collisions and camera vs walls handling
Simple Ruby 3D Engine
Floor collisions in Ruby
Ruby's Adventure: Ruby constantly pushed after collision with enemy robot
Ruby Survival 3D Game
RubyCocoa Game Collision Demo
A guide to collision detection in ruby using Ruby2D
3D Ruby Engine : aiming script
RubyConf 2022: Building a Commercial Game Engine using mRuby and SDL by Amir Rajan
3D Engine : first animation
Floor Collisions - # 2
A 3D Physics Engine From Scratch Using OpenGL and C++ (Step-by-Step)
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Ruby 3D Engine : collisions and camera vs walls handling

Ruby 3D Engine : collisions and camera vs walls handling

Hi ! I'm not that satisfied about where I got tonight, but I found a way to get

Simple Ruby 3D Engine

Simple Ruby 3D Engine

Lot's of new stuff ! - Zoomable camera in/out - 2D textures with transparency to create complexe objects easily - handled

Sponsored
Floor collisions in Ruby

Floor collisions in Ruby

I'm currently working on

Ruby's Adventure: Ruby constantly pushed after collision with enemy robot

Ruby's Adventure: Ruby constantly pushed after collision with enemy robot

I am following the awesome tutorial

Ruby Survival 3D Game

Ruby Survival 3D Game

Hi Everyone ! It was a very gooooood day ! I totally took taste back at programming ! This test is interesting : I came with a simple ...

Sponsored
RubyCocoa Game Collision Demo

RubyCocoa Game Collision Demo

A game written with RubyCocoa, now with

A guide to collision detection in ruby using Ruby2D

A guide to collision detection in ruby using Ruby2D

This tutorial will help you implement

3D Ruby Engine : aiming script

3D Ruby Engine : aiming script

Here is the beginning of the aiming script. The camera places itself next to the character and enables to aim at something.

RubyConf 2022: Building a Commercial Game Engine using mRuby and SDL by Amir Rajan

RubyConf 2022: Building a Commercial Game Engine using mRuby and SDL by Amir Rajan

What does it take to build a cross platform game

3D Engine : first animation

3D Engine : first animation

I wanted to see the render of my

Floor Collisions - # 2

Floor Collisions - # 2

Here we go ! Now the character can fall until he reaches another floor AND he can walk under an object ! Seems easy, but not that ...

A 3D Physics Engine From Scratch Using OpenGL and C++ (Step-by-Step)

A 3D Physics Engine From Scratch Using OpenGL and C++ (Step-by-Step)

opengl #physics #simulation Resources Learn OpenGL [1] https://learnopengl.com/ Victor Gordan OpenGl tutorial [2] ...

Ruby Survival 3D Game : code refactoring, teleport and event handling, text output

Ruby Survival 3D Game : code refactoring, teleport and event handling, text output

That was again a big day ! Lot's of progress here : gameplay improvement (ability to run), code rewriting, and now two rooms !

BSP Trees: The Magic Behind Collision Detection in Quake

BSP Trees: The Magic Behind Collision Detection in Quake

An explanation of how Quake, and other games like it, use this revolutionary data structure to stop the player from walking through ...

Ruby Shmup Test

Ruby Shmup Test

Just an early test for

Simulation of basic movement and collision in PXR

Simulation of basic movement and collision in PXR

Three sphere bodies move towards one another and

Arbitrary Rectangle Collision Detection & Resolution - Complete!

Arbitrary Rectangle Collision Detection & Resolution - Complete!

In this video I once and for all solve axis aligned rectangle

Collide And Slide - *Actually Decent* Character Collision From Scratch

Collide And Slide - *Actually Decent* Character Collision From Scratch

How to make actually decent

New 3D RPG Engine

New 3D RPG Engine

Hi ! Here is the new

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