Media Summary: In this bonus task, you are asked to modify the condition from the previous exercise. You should This screencast shows, to some length, how to create an action that replaces all occurances of given words with a replacement ... In this exercise you should create an action that takes a mass of text (say a comment body), replaces all occurances of a given list ...

Rules Mastery 57 Adding Additional - Detailed Analysis & Overview

In this bonus task, you are asked to modify the condition from the previous exercise. You should This screencast shows, to some length, how to create an action that replaces all occurances of given words with a replacement ... In this exercise you should create an action that takes a mass of text (say a comment body), replaces all occurances of a given list ... The first task will be to make the list of words *globally* available to This screencast explains the third exercise, which has one direct and one implicit objective: 1) When Drupal points are given out, ... This screencast shows how to declare a new event in

This screencast shows a recommended way of managing the level up when a user reaches certain numbers of Drupal points. Here's the short story of the suggested solution for this exercise: * Edit the reaction In this fourth exercise, you get some kind of Master Test to see if you can handle all the essential concepts in This screencast shows how you can go about to award users 10 bonus points if tutorials they create are classified as *easy*. This screencast shows, somehow lengthy, how to convert the previous point-awarding actions into a single component. In short: ...

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Rules Mastery 57 -- Adding additional condition configuration (solution)
Rules Mastery 56 -- Adding additional condition configuration (task)
Rules Mastery 55 -- Adding a condition (solution)
Rules Mastery 53 -- Adding globally available properties (solution)
Rules Mastery 59 -- Actions that provides variables (solution)
Rules Mastery 58 -- Actions that provides variables (task)
Rules Mastery 52 -- Adding globally available properties (task)
Rules Mastery 54 -- Adding a condition (task)
Rules Mastery 60 -- Adding an event (task)
How Do You Identify Student Learning - MasteryBook Tutorial Part 1
Rules Mastery 05 -- component for awarding points
Rules Mastery 61 -- Adding an event (declaring event)
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Rules Mastery 57 -- Adding additional condition configuration (solution)

Rules Mastery 57 -- Adding additional condition configuration (solution)

This screencast shows how you can

Rules Mastery 56 -- Adding additional condition configuration (task)

Rules Mastery 56 -- Adding additional condition configuration (task)

In this bonus task, you are asked to modify the condition from the previous exercise. You should

Sponsored
Rules Mastery 55 -- Adding a condition (solution)

Rules Mastery 55 -- Adding a condition (solution)

This screencast shows how to

Rules Mastery 53 -- Adding globally available properties (solution)

Rules Mastery 53 -- Adding globally available properties (solution)

This screencast shows how to go about

Rules Mastery 59 -- Actions that provides variables (solution)

Rules Mastery 59 -- Actions that provides variables (solution)

This screencast shows, to some length, how to create an action that replaces all occurances of given words with a replacement ...

Sponsored
Rules Mastery 58 -- Actions that provides variables (task)

Rules Mastery 58 -- Actions that provides variables (task)

In this exercise you should create an action that takes a mass of text (say a comment body), replaces all occurances of a given list ...

Rules Mastery 52 -- Adding globally available properties (task)

Rules Mastery 52 -- Adding globally available properties (task)

The first task will be to make the list of words *globally* available to

Rules Mastery 54 -- Adding a condition (task)

Rules Mastery 54 -- Adding a condition (task)

In this

Rules Mastery 60 -- Adding an event (task)

Rules Mastery 60 -- Adding an event (task)

In this exercise you should

How Do You Identify Student Learning - MasteryBook Tutorial Part 1

How Do You Identify Student Learning - MasteryBook Tutorial Part 1

Standards

Rules Mastery 05 -- component for awarding points

Rules Mastery 05 -- component for awarding points

This screencast explains the third exercise, which has one direct and one implicit objective: 1) When Drupal points are given out, ...

Rules Mastery 61 -- Adding an event (declaring event)

Rules Mastery 61 -- Adding an event (declaring event)

This screencast shows how to declare a new event in

Rules Mastery 09 -- level up (solution)

Rules Mastery 09 -- level up (solution)

This screencast shows a recommended way of managing the level up when a user reaches certain numbers of Drupal points.

Rules Mastery 17 -- Points to referenced topic

Rules Mastery 17 -- Points to referenced topic

Here's the short story of the suggested solution for this exercise: * Edit the reaction

Rules Mastery 08 -- level up (demo)

Rules Mastery 08 -- level up (demo)

In this fourth exercise, you get some kind of Master Test to see if you can handle all the essential concepts in

Rules Mastery 14 -- Bonus for easy tutorials (demo)

Rules Mastery 14 -- Bonus for easy tutorials (demo)

In this exercise you should award people

Rules Mastery 15 -- Bonus for easy tutorials (solution)

Rules Mastery 15 -- Bonus for easy tutorials (solution)

This screencast shows how you can go about to award users 10 bonus points if tutorials they create are classified as *easy*.

Rules Mastery 50 -- Base setup for coding

Rules Mastery 50 -- Base setup for coding

This screencast shows you what the "

Rules Mastery 06 -- component for awarding points (solution)

Rules Mastery 06 -- component for awarding points (solution)

This screencast shows, somehow lengthy, how to convert the previous point-awarding actions into a single component. In short: ...

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