Media Summary: UIST'19: ACM Symposium on User Interface Software and Technology Session: Haptics Sticky tools: Full 6DOF force-based interaction for multi-touch tables ICRA 2018 Spotlight Video Interactive Session Tue AM Pod I.5 Authors: Suchoski, Jacob M.; Martinez, Susana; Okamura, Allison ...

Scale Enhancing Force Based Interaction - Detailed Analysis & Overview

UIST'19: ACM Symposium on User Interface Software and Technology Session: Haptics Sticky tools: Full 6DOF force-based interaction for multi-touch tables ICRA 2018 Spotlight Video Interactive Session Tue AM Pod I.5 Authors: Suchoski, Jacob M.; Martinez, Susana; Okamura, Allison ... Artistic painting involves mastery of haptic UIST'19: ACM Symposium on User Interface Software and Technology Session: Haptics and Illusions Pull-Ups: SnapInflatables: Designing Inflatables with Snap-through Instability for Responsive

In this paper, we present FlexTouch, a technique that enables large- UIST'19: ACM Symposium on User Interface Software and Technology Session: Walking, Jumping, Roaming Drift-Correction ... Get a FREE Crossword Puzzle Worksheet to help students apply what they just learned! Invited Talk: Hanbyul Joo Abstract: In this talk, I will present our lab's efforts to Scaling Spatial and Temporal Context for Robotic Imitation Learning Policies With Scene Graphs

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SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules
SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules
inDepth: Force-based Interaction with Objects beyond A Physical Barrier
Sticky tools: Full 6DOF force-based interaction for multi-touch tables
Scaling Inertial Forces to Alter Weight Perception in Virtual Reality
Elastic-Arm: Human-Scale Passive Haptic Feedback for Augmenting Interaction and Perception in VEs
[CVPR 2026] HandX: Scaling Bimanual Motion and Interaction Generation
Force Haptic Interaction for Room-Scale 3D Painting by Daiki Itoh :: Supported by FRFAF
Pull-Ups: Enhancing Suspension Activities in VR with Body-Scale Kinesthetic Force Feedback
Pull-Ups: Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force ...
Statistical Interactions on the Multiplicative vs Additive Scale
SnapInflatables: Designing Inflatables with Snap-through Instability for Responsive Interaction
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Sponsored
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SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules

SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules

UIST'19: ACM Symposium on User Interface Software and Technology Session: Haptics

SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules

SCALE: Enhancing Force-based Interaction by Processing Load Data from Load Sensitive Modules

SCALE

Sponsored
inDepth: Force-based Interaction with Objects beyond A Physical Barrier

inDepth: Force-based Interaction with Objects beyond A Physical Barrier

inDepth:

Sticky tools: Full 6DOF force-based interaction for multi-touch tables

Sticky tools: Full 6DOF force-based interaction for multi-touch tables

Sticky tools: Full 6DOF force-based interaction for multi-touch tables

Scaling Inertial Forces to Alter Weight Perception in Virtual Reality

Scaling Inertial Forces to Alter Weight Perception in Virtual Reality

ICRA 2018 Spotlight Video Interactive Session Tue AM Pod I.5 Authors: Suchoski, Jacob M.; Martinez, Susana; Okamura, Allison ...

Sponsored
Elastic-Arm: Human-Scale Passive Haptic Feedback for Augmenting Interaction and Perception in VEs

Elastic-Arm: Human-Scale Passive Haptic Feedback for Augmenting Interaction and Perception in VEs

Haptic feedback is known to

[CVPR 2026] HandX: Scaling Bimanual Motion and Interaction Generation

[CVPR 2026] HandX: Scaling Bimanual Motion and Interaction Generation

Project: https://handx-project.github.io/ Arxiv: https://arxiv.org/abs/2603.28766 Code & Data: ...

Force Haptic Interaction for Room-Scale 3D Painting by Daiki Itoh :: Supported by FRFAF

Force Haptic Interaction for Room-Scale 3D Painting by Daiki Itoh :: Supported by FRFAF

Artistic painting involves mastery of haptic

Pull-Ups: Enhancing Suspension Activities in VR with Body-Scale Kinesthetic Force Feedback

Pull-Ups: Enhancing Suspension Activities in VR with Body-Scale Kinesthetic Force Feedback

UIST'19: ACM Symposium on User Interface Software and Technology Session: Haptics and Illusions Pull-Ups:

Pull-Ups: Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force ...

Pull-Ups: Enhancing Suspension Activities in Virtual Reality with Body-Scale Kinesthetic Force ...

Pull-Ups:

Statistical Interactions on the Multiplicative vs Additive Scale

Statistical Interactions on the Multiplicative vs Additive Scale

0:00

SnapInflatables: Designing Inflatables with Snap-through Instability for Responsive Interaction

SnapInflatables: Designing Inflatables with Snap-through Instability for Responsive Interaction

SnapInflatables: Designing Inflatables with Snap-through Instability for Responsive

FlexTouch: Enabling Large-Scale Interaction Sensing Beyond Touchscreens Using Conductive Materials

FlexTouch: Enabling Large-Scale Interaction Sensing Beyond Touchscreens Using Conductive Materials

In this paper, we present FlexTouch, a technique that enables large-

Drift-Correction Techniques for Scale-Adaptive VR Navigation

Drift-Correction Techniques for Scale-Adaptive VR Navigation

UIST'19: ACM Symposium on User Interface Software and Technology Session: Walking, Jumping, Roaming Drift-Correction ...

FlexCase: Enhancing Mobile Interaction with a Flexible Sensing and Display Cover

FlexCase: Enhancing Mobile Interaction with a Flexible Sensing and Display Cover

FlexCase:

Enhancing Mobile Voice Assistants with WorldGaze

Enhancing Mobile Voice Assistants with WorldGaze

Enhancing

Interaction Forces

Interaction Forces

040 -

Forces and Interactions

Forces and Interactions

Get a FREE Crossword Puzzle Worksheet to help students apply what they just learned!

Towards Capturing Everyday Movements to Scale Up and Enrich Human Motion Data

Towards Capturing Everyday Movements to Scale Up and Enrich Human Motion Data

Invited Talk: Hanbyul Joo Abstract: In this talk, I will present our lab's efforts to

Scaling Spatial and Temporal Context for Robotic Imitation Learning Policies With Scene Graphs

Scaling Spatial and Temporal Context for Robotic Imitation Learning Policies With Scene Graphs

Scaling Spatial and Temporal Context for Robotic Imitation Learning Policies With Scene Graphs

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