Media Summary: Hey! You can check the source code here: Or try this world on your own computer: ... In this video I look at how the "traditional OLC" method of so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ...
Sdl Raycasting Engine - Detailed Analysis & Overview
Hey! You can check the source code here: Or try this world on your own computer: ... In this video I look at how the "traditional OLC" method of so i gone done a thing still room for improvement, the rays are inefficient as heck and give the walls jagged edges, camera can ... Finally got around to finishing the untextured portion of that one Hey guys, in this video I'm gonna explain simply how to make a 3D renderer/ It's _not_ written in Python, but I'm a garbage programmer so performance is still garbage LMAO.
Yet another update. It has pretty bad fov issues and is also incredibly offset. Oh well. Not sure what I've changed, but the performance is actually very good now. An update of the first video. Sorta fixed the screen issues when looking around, but the fov goes past the bounds and its sorta ...