Media Summary: In this video I describe my understanding of the Tutorial: I followed a really good article on gameDev.net. Possibly the best article I've ... This video shows the implementation of a three phase collision detection system and the
Separating Axis Theorem Sat In - Detailed Analysis & Overview
In this video I describe my understanding of the Tutorial: I followed a really good article on gameDev.net. Possibly the best article I've ... This video shows the implementation of a three phase collision detection system and the Join the Discord: In this tutorial, I explain how we can use some dot products and vector math to ... The only robust way to handle box v line/box v capsule/box v box is to get the SAT (Separating Axis Theorem) collision detection
It took me some time to add circle support to the supporting points method. This is a project I did for my CS350 class (Space Partitioning) at Digipen Bilbao. It showcases a collision system that divides the ... One of my third year graphics projects. I had to implement exact collision detection between different shapes (some which rotate) ... This is a little video about my implementation of the Seperating