Media Summary: I finished my perspective correct point sampling for I want to show you the current state of my Finally, I got the triangles to connect properly.
Software Rendering Texture Test - Detailed Analysis & Overview
I finished my perspective correct point sampling for I want to show you the current state of my Finally, I got the triangles to connect properly. Finally, I was able to implement perspective correct In real life it works perfectly, 60 fps with VSync. On video it lags for some reason. Backface culling! Z buffering! Rasterization!
Our viewer framebuffer tipped us off to Youtube's reencoding which blurs the video and makes it harder to see the ugliness of ... This is my attempt at near-plane clipping. Each triangle is cut into one or two new triangles in order to avoid triangles being ... A 4 year old modernization of an ancient 1997