Media Summary: Here's my 3D recreation of gokushima's iconic wallbang on Inferno, made in Unreal Engine! This was a case study on destruction ... I shot this video to make sure that I'm still alive and that I'm not going to leave the channel. This is the original "Meet The Heavy" short created by valve, Ported to Half-Life Alyx and
Source 2 First Render Edit - Detailed Analysis & Overview
Here's my 3D recreation of gokushima's iconic wallbang on Inferno, made in Unreal Engine! This was a case study on destruction ... I shot this video to make sure that I'm still alive and that I'm not going to leave the channel. This is the original "Meet The Heavy" short created by valve, Ported to Half-Life Alyx and This video shows a proof of concept of a new