Media Summary: In this tutorial I look at the VDBVoxel node: how to set it up, how to control it and how to use its output. I briefly get interrupted by a ... This video looks at the surface, curve and source emitters Model File: ... A quick one on using the RealFlow node to save out

The Modo 701 Particle System - Detailed Analysis & Overview

In this tutorial I look at the VDBVoxel node: how to set it up, how to control it and how to use its output. I briefly get interrupted by a ... This video looks at the surface, curve and source emitters Model File: ... A quick one on using the RealFlow node to save out How to do a simple car rig in the schematics view. Chris Hague's rigged cars can be found here: ... How to chain simulations together for some cool effects. Files: Rather a long one this. I look at using the

Just a bit of fun. The source emitter has a trick up its channels. Hidden radius.

Photo Gallery

The MODO 701 Particle System -- Part 1 - Basics
The MODO 901 Particle System -- Voxel Populi
The MODO 701 Particle System -- Part 2a - Particle Simulation
The MODO 701 Particle System -- Part 2b - The Emitters
Modo 701 Particle System -- Part 7 - Flocking and Following
Introduction to MODO 701
quick cityscape block-in using modo 701
Modo 701 Particle System -- Part 6 - Two Tips
Modo 701 Particle System -- Part 3 - The Particle Operator
The Foundry MODO -  Animation Basics Part 08 - Car Rig (modo 701)
Modo 701 Particle System -- Part 4 - The Collector/Emitter
The Modo 901 Particle System -- Follow that Particle
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The MODO 701 Particle System -- Part 1 - Basics

The MODO 701 Particle System -- Part 1 - Basics

An introduction to the very basics of

The MODO 901 Particle System -- Voxel Populi

The MODO 901 Particle System -- Voxel Populi

In this tutorial I look at the VDBVoxel node: how to set it up, how to control it and how to use its output. I briefly get interrupted by a ...

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The MODO 701 Particle System -- Part 2a - Particle Simulation

The MODO 701 Particle System -- Part 2a - Particle Simulation

A detailed look at the

The MODO 701 Particle System -- Part 2b - The Emitters

The MODO 701 Particle System -- Part 2b - The Emitters

This video looks at the surface, curve and source emitters Model File: ...

Modo 701 Particle System -- Part 7 - Flocking and Following

Modo 701 Particle System -- Part 7 - Flocking and Following

Here I look at getting

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Introduction to MODO 701

Introduction to MODO 701

Join the Foundry Creatives to why

quick cityscape block-in using modo 701

quick cityscape block-in using modo 701

Working in

Modo 701 Particle System -- Part 6 - Two Tips

Modo 701 Particle System -- Part 6 - Two Tips

A quick one on using the RealFlow node to save out

Modo 701 Particle System -- Part 3 - The Particle Operator

Modo 701 Particle System -- Part 3 - The Particle Operator

An in-depth look at the

The Foundry MODO -  Animation Basics Part 08 - Car Rig (modo 701)

The Foundry MODO - Animation Basics Part 08 - Car Rig (modo 701)

How to do a simple car rig in the schematics view. Chris Hague's rigged cars can be found here: ...

Modo 701 Particle System -- Part 4 - The Collector/Emitter

Modo 701 Particle System -- Part 4 - The Collector/Emitter

How to chain simulations together for some cool effects. Files: https://www.dropbox.com/s/l9o81shlpe4p7v8/Fireworks.lxo ...

The Modo 901 Particle System -- Follow that Particle

The Modo 901 Particle System -- Follow that Particle

Rather a long one this. I look at using the

The Modo 901 Particle System -- Emit on Collision

The Modo 901 Particle System -- Emit on Collision

Modo

Modo 701 Particle System -- Part 9 - Dynamics

Modo 701 Particle System -- Part 9 - Dynamics

How to integrate

The MODO 701 Particle System -- Part 2b - Postscript

The MODO 701 Particle System -- Part 2b - Postscript

Just a bit of fun. The source emitter has a trick up its channels. Hidden radius.

Fluid simulation in modo 701

Fluid simulation in modo 701

Finally got the

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