Media Summary: UPDATE: As of OVRInput v1.13, GetLocalControllerAngularVelocity returns a Vector3, so no need for the clunky workaround. Thanks to for making a more in depth explanation of the issues We're are going to make the first interaction of your game by being able to grab an
Throwing Objects In Vr Using - Detailed Analysis & Overview
UPDATE: As of OVRInput v1.13, GetLocalControllerAngularVelocity returns a Vector3, so no need for the clunky workaround. Thanks to for making a more in depth explanation of the issues We're are going to make the first interaction of your game by being able to grab an This tutorial will cover the basics of grabbing and A zombie horde is climbing up the side of the building and we have to stop them at all costs. Sorry Karen, you're fired. Subscribe ...