Media Summary: inspired by Potato Imaginator. Sub to him for game and math In this video , i explain tables and how to make rain particle effects using tables Get In this video , i show you how to code Non-Grid Based and Detect Wall Collisions using mget() Function and Camera following the ...
Type Lua Tutorial Tic 80 - Detailed Analysis & Overview
inspired by Potato Imaginator. Sub to him for game and math In this video , i explain tables and how to make rain particle effects using tables Get In this video , i show you how to code Non-Grid Based and Detect Wall Collisions using mget() Function and Camera following the ... I teach you how to animate a sprite in tic80, the same code can be applied to other languages to achieve the same thing. In this video , i show you how to use map () Function along with collisions Learn more about map() here ... First we enable Dev Mode to get to our code quickly, and then we dive into the config file to change how our code looks
Series Description ========================================== Support me on Patreon: Ko fi: and get Blend Files, ... In this video , I show you how to program water waves that are generated when mouse is clicked Get In this video , i show how to use circ() , circb() functions and use them to make a reflecting ball Get This is a shorts/TikTok version of my longer 3 minute video. Check that out for the full