Media Summary: This wip water shader uses a 2d vector field ( imbueFX - Flow Maps & Advanced Materials in UDK - Chapter 13 imbueFX - Flow Maps & Advanced Materials in UDK - Chapter 01
Udk Flow Map - Detailed Analysis & Overview
This wip water shader uses a 2d vector field ( imbueFX - Flow Maps & Advanced Materials in UDK - Chapter 13 imbueFX - Flow Maps & Advanced Materials in UDK - Chapter 01 imbueFX - Flow Maps & Advanced Materials in UDK - Chapter 06 Create New Material Instant Constant ...