Media Summary: In this DevLog, I explore why I moved away from Finite State Machines (FSM) for creating enemy Unity AI strafing shooting and move to cover In this video I will teach you how to make a navmesh agent move around randomly within an area. Code (yes you can use it for ...
Unity Dev Ai Strafing Explained - Detailed Analysis & Overview
In this DevLog, I explore why I moved away from Finite State Machines (FSM) for creating enemy Unity AI strafing shooting and move to cover In this video I will teach you how to make a navmesh agent move around randomly within an area. Code (yes you can use it for ... Play the free demo on Steam! Join my Discord! Making a game just got terrifyingly easy.