Media Summary: Met all the challenges, adding the following features: - Restart and Quit options and UI - Option to use Keyboard and Mouse ... I've updated my solution to the ball spawning time that now uses Coroutines. In Start: // Start a coroutine called "Baller" void Start() ... Here is my attempt to implement the features in the project in
Unity Junior Programmer Challenge 2 - Detailed Analysis & Overview
Met all the challenges, adding the following features: - Restart and Quit options and UI - Option to use Keyboard and Mouse ... I've updated my solution to the ball spawning time that now uses Coroutines. In Start: // Start a coroutine called "Baller" void Start() ... Here is my attempt to implement the features in the project in Unity Junior Programmer Challenge 2: Bonus Features(by Artem Reshetnikov) Do you want to play? ⬇️⬇️⬇️ Link Prototype 3: ... Unity Junior Programmer - Unit 2 Bonus Features
In this video, I tackle the Extended Content and