Media Summary: Let's learn how to get started unlocking the POWER of After some interesting physics bugs ( and an accidental self-destruction In this, we take our simple ML Agents scenario, and we start adding complexity by including the
Unity Machine Learning Basics Part - Detailed Analysis & Overview
Let's learn how to get started unlocking the POWER of After some interesting physics bugs ( and an accidental self-destruction In this, we take our simple ML Agents scenario, and we start adding complexity by including the Moving from 0.2 to 0.3 brings a lot of changes, including how you train your models. This video goes over the I had a real problem with the physics system not initializing right, and doing strange things with input when the agent was reset. This video goes into experiments and results for moving from discrete reward functions to continuous reward functions. Code on ...
In this video, I've polished much of the game play of Space Battle so that it's actually, you know, fun. I go over the major ... A lot has changed between 0.2 and 0.3. This video goes over the important changes, plus a couple of gotchas when upgrading a ... In this episode, we add negative rewards (penalties) to actions we don't like. Our marker now has to reach the target without ...