Media Summary: I decided to mess around with a different type of voxel This is just a test. I'm building this system for a fellow game dev, and I made this video to demonstrate it to them. The project source along with more information can be found here:
Unity Marching Cubes Terrain Prototype - Detailed Analysis & Overview
I decided to mess around with a different type of voxel This is just a test. I'm building this system for a fellow game dev, and I made this video to demonstrate it to them. The project source along with more information can be found here: In this coding adventure I try to understand Adding rigidbodies can have some fun effects. I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the
i coded up this new more efficient version of voxel I got the stone physics working but it's not fully multi threaded so it can be a little slow. I'm gonna do some optimization and bug ...