Media Summary: Basic terrain using sebastian lagues noise map generating method and a simple I've uploaded a standalone version of this control rig to my GitHub: Now ... I used Why485's SimpleWings asset and modified it to make the most primitive
Unity3d Flight Sim Prototype Landing - Detailed Analysis & Overview
Basic terrain using sebastian lagues noise map generating method and a simple I've uploaded a standalone version of this control rig to my GitHub: Now ... I used Why485's SimpleWings asset and modified it to make the most primitive This is another guide, this ones abit different to the ones i usually make, this one is a game, its a Silantro Unity3D Flight Simulator: Cirrus Vision SF-50 Flight Test + Landing Silantro Unity3d Flight Simulator: F-14 Tomcat Combat Flight test + Landing 1
Hoping to use this for something bigger WIP.