Media Summary: This is butterfly country! These are 65000 butterfly objects running on the GPU that each frame get individually rendered, ... 200k triangles at 11 FPS. Need to discard internal faces and then we should be good. Rendering a few billion voxels and tens of thousands of entities. No LODs are used. This is pure GPU software ray tracing, ...
Voxel Engine Test - Detailed Analysis & Overview
This is butterfly country! These are 65000 butterfly objects running on the GPU that each frame get individually rendered, ... 200k triangles at 11 FPS. Need to discard internal faces and then we should be good. Rendering a few billion voxels and tens of thousands of entities. No LODs are used. This is pure GPU software ray tracing, ... Lay of the Land will be available April 8th! Wishlist Lay of the Land on Steam: Hey ... Sub-Voxel Engine Stress Test - 1 Billion Voxels Built with c# and unity. Aiming to port some of the code and functionality from nVox over to this ...
Just showing you what i have been doing in the last few weeks. The first 1000 people to use this link will get a 1 month free trial of Skillshare: Patreon ... CPU Voxel Engine from Scratch - Collision Stress Test Rendering 1089 chunks of 16x64x16 voxels (17.8 million voxels per frame) Over the past year, I've been deep in research, exploring volumetric graphics, ray tracing, sparse