Media Summary: So I've gone and done again what every graphics programmer does repeatedly and that is restart from their How can a team of 6 students make a 3D real-time strategy game in 14 weeks? This is the journey of Hex Wars - our University ... Goodbye triangle, hello spinning square. 3D Models coming soon.
Vulkan Engine Dev Log 1 - Detailed Analysis & Overview
So I've gone and done again what every graphics programmer does repeatedly and that is restart from their How can a team of 6 students make a 3D real-time strategy game in 14 weeks? This is the journey of Hex Wars - our University ... Goodbye triangle, hello spinning square. 3D Models coming soon. Not too much progress on the renderer the last few months. i've been looking into an alternate indirect light solution using voxels ... Took me 9 months to get this damn triangle. A blog post (by Richard Geldreich) about all the nuances of OpenGL: ... To learn for free on Brilliant, go to . You'll also get 20% off an annual premium subscription. I promised ...
In this video, I show my progress of learning OpenGL and how it helped me to create a game I've spent the last 5 years building my own custom C++ game