Media Summary: XCOM 2 Modding Tutorial - How to import a mesh, animation and set a basic material Finally done. Bear with me as English isn't my first language, also sorry for any audio problems like high/low volume,background ... Addendum: the root bone must be at the center of the coordinates (have 0/0/0 coordinates), and that's where the gun's grip should ...
Xcom 2 Modding Tutorial Video - Detailed Analysis & Overview
XCOM 2 Modding Tutorial - How to import a mesh, animation and set a basic material Finally done. Bear with me as English isn't my first language, also sorry for any audio problems like high/low volume,background ... Addendum: the root bone must be at the center of the coordinates (have 0/0/0 coordinates), and that's where the gun's grip should ... Quick and dirty demo of the actions required to export, adjust and import an animation, and basics of using additive animations. In helping out a friend, we cover through several basics, including how to import/export assets from the editor as well as Blender, ...