Media Summary: After some consideration, I decided to make the game more complex. The tank now has one fast attack, two special abilities, and ... After an eternity of design, I finally decided on a new way to upgrade the tank. It will be more complex, and players must choose ... Finally, I can get back to working on some front-end stuff for the game after being busy with the back end. Here's a basic effects ...

Dev Log Remake Tanknode Play - Detailed Analysis & Overview

After some consideration, I decided to make the game more complex. The tank now has one fast attack, two special abilities, and ... After an eternity of design, I finally decided on a new way to upgrade the tank. It will be more complex, and players must choose ... Finally, I can get back to working on some front-end stuff for the game after being busy with the back end. Here's a basic effects ... It took me a while to make it look less weird from the bird's-eye view. I had some problems syncing health between the server and client, but I finally got it working in the end. It ain't much, but it's ... Small step for the game: synced movement between two browsers.

I've been doing game development part time for about 2.5 years now on this game, Isle Goblin. In this 00:00 - Intro 00:47 - Context 01:30 - Finite State Machine System and code foundation 03:38 - Get an Exclusive NordVPN deal + 4 months extra here ➼ It's risk-free with Nord's 30-day money-back ...

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[Dev Log] [Remake TankNode] Play with fire
[Dev Log] [Remake TankNode] upgrade system
[Dev Log] [Remake TankNode] Burn the ground
[Dev Log] [Remake TankNode] Throwable weapon
[Dev Log] [Remake TankNode] Healthbar update
[Dev Log] [Remake TankNode]  synced movement between two players
I've been making a game for 3.3 pregnancies
Unity RPG Devlog for The Tiniest Adventure!
5 DEVS Make a GAME without COMMUNICATING! (cosmic horror edition)
Adding 3D Terrain to my 2D Game [DEVLOG]
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[Dev Log] [Remake TankNode] Play with fire

[Dev Log] [Remake TankNode] Play with fire

After some consideration, I decided to make the game more complex. The tank now has one fast attack, two special abilities, and ...

[Dev Log] [Remake TankNode] upgrade system

[Dev Log] [Remake TankNode] upgrade system

After an eternity of design, I finally decided on a new way to upgrade the tank. It will be more complex, and players must choose ...

Sponsored
[Dev Log] [Remake TankNode] Burn the ground

[Dev Log] [Remake TankNode] Burn the ground

Finally, I can get back to working on some front-end stuff for the game after being busy with the back end. Here's a basic effects ...

[Dev Log] [Remake TankNode] Throwable weapon

[Dev Log] [Remake TankNode] Throwable weapon

It took me a while to make it look less weird from the bird's-eye view.

[Dev Log] [Remake TankNode] Healthbar update

[Dev Log] [Remake TankNode] Healthbar update

I had some problems syncing health between the server and client, but I finally got it working in the end. It ain't much, but it's ...

Sponsored
[Dev Log] [Remake TankNode]  synced movement between two players

[Dev Log] [Remake TankNode] synced movement between two players

Small step for the game: synced movement between two browsers.

I've been making a game for 3.3 pregnancies

I've been making a game for 3.3 pregnancies

I've been doing game development part time for about 2.5 years now on this game, Isle Goblin. In this

Unity RPG Devlog for The Tiniest Adventure!

Unity RPG Devlog for The Tiniest Adventure!

00:00 - Intro 00:47 - Context 01:30 - Finite State Machine System and code foundation 03:38 -

5 DEVS Make a GAME without COMMUNICATING! (cosmic horror edition)

5 DEVS Make a GAME without COMMUNICATING! (cosmic horror edition)

Game

Adding 3D Terrain to my 2D Game [DEVLOG]

Adding 3D Terrain to my 2D Game [DEVLOG]

Get an Exclusive NordVPN deal + 4 months extra here ➼ https://nordvpn.com/johnbrx It's risk-free with Nord's 30-day money-back ...

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