Media Summary: I decided to use box2d instead of making my own (buggy) simulation. Developing time decreased to half! SFSS brings the highest performance and highest quality Dynamic indirect soft shadows - mesh distance field

Engine Update Dynamic Soft Shadows - Detailed Analysis & Overview

I decided to use box2d instead of making my own (buggy) simulation. Developing time decreased to half! SFSS brings the highest performance and highest quality Dynamic indirect soft shadows - mesh distance field Devlog video about "Homegrown", a casual farming game I'm creating using my own Realtime movie capture from the outpost scene showing TWO YEARS LATER: A few months ago I remade the

Unreal Tournament SDK - Simple Soft Shadows Yet again even better dynamic soft shadows in Garry's Mod CSM This is a demonstration of a Shader I am working on for use with GameMaker Studio. I'm using OpenGL Shader Language (GLSL) ...

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Engine update: Dynamic soft shadows & Box2D
Game Engine Update (PBR, soft shadows and more)
Next Gen Soft Shadows for Unity
Dynamic soft shadows
Real-Time Soft Shadows in Dynamic Scenes using SH Exponentia
Super Fast Soft Shadows
Soft shadow volumes D3D implementation - 2
Unreal Engine - Soft shadows
Dynamic indirect soft shadows - mesh distance field
How I Implemented Shadows in my Game Engine
StemCell Game Engine - soft shadows and animations
Dynamic and static shadows blending.
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Sponsored
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Engine update: Dynamic soft shadows & Box2D

Engine update: Dynamic soft shadows & Box2D

http://projectclover.org/ I decided to use box2d instead of making my own (buggy) simulation. Developing time decreased to half!

Game Engine Update (PBR, soft shadows and more)

Game Engine Update (PBR, soft shadows and more)

Remember that Vulkan Game

Sponsored
Next Gen Soft Shadows for Unity

Next Gen Soft Shadows for Unity

Demonstration of custom

Dynamic soft shadows

Dynamic soft shadows

After implementing the

Real-Time Soft Shadows in Dynamic Scenes using SH Exponentia

Real-Time Soft Shadows in Dynamic Scenes using SH Exponentia

Published in siggraph06.

Sponsored
Super Fast Soft Shadows

Super Fast Soft Shadows

SFSS brings the highest performance and highest quality

Soft shadow volumes D3D implementation - 2

Soft shadow volumes D3D implementation - 2

Soft shadow

Unreal Engine - Soft shadows

Unreal Engine - Soft shadows

Small test with distance field

Dynamic indirect soft shadows - mesh distance field

Dynamic indirect soft shadows - mesh distance field

Dynamic indirect soft shadows - mesh distance field

How I Implemented Shadows in my Game Engine

How I Implemented Shadows in my Game Engine

Devlog video about "Homegrown", a casual farming game I'm creating using my own

StemCell Game Engine - soft shadows and animations

StemCell Game Engine - soft shadows and animations

Realtime movie capture from the outpost scene showing

Dynamic and static shadows blending.

Dynamic and static shadows blending.

Dynamic

OpenGL Dynamic 2D Soft Shadows (Multiple Lights)

OpenGL Dynamic 2D Soft Shadows (Multiple Lights)

TWO YEARS LATER: A few months ago I remade the

Unreal Tournament SDK - Simple Soft Shadows

Unreal Tournament SDK - Simple Soft Shadows

Unreal Tournament SDK - Simple Soft Shadows

[GameMaker] Eclipse Light Engine - Soft-shadow Update and more!

[GameMaker] Eclipse Light Engine - Soft-shadow Update and more!

The Eclipse Light

Yet again even better dynamic soft shadows in Garry's Mod CSM

Yet again even better dynamic soft shadows in Garry's Mod CSM

Yet again even better dynamic soft shadows in Garry's Mod CSM

Dynamic 2D Soft Shadows

Dynamic 2D Soft Shadows

Dynamic

Dynamic Soft Shadows - GLSL - GameMaker

Dynamic Soft Shadows - GLSL - GameMaker

This is a demonstration of a Shader I am working on for use with GameMaker Studio. I'm using OpenGL Shader Language (GLSL) ...

Z-Trek soft shadows demo - two light sources

Z-Trek soft shadows demo - two light sources

Video from my old Z-Trek

XNA dynamic soft shadow using SHEXP (Part 1)

XNA dynamic soft shadow using SHEXP (Part 1)

XNA Fever http://xnafever.blogspot.com/ XNA demo. Real time

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