Media Summary: In the last video, we finished writing almost everything that we need to render an object. The only part that remains is writing the ... We start making a new, better animation file format for the new Game Engine Programming: Animation Playback (part 1)
Game Engine Programming 050 1 - Detailed Analysis & Overview
In the last video, we finished writing almost everything that we need to render an object. The only part that remains is writing the ... We start making a new, better animation file format for the new Game Engine Programming: Animation Playback (part 1) After having completed the implementation of render items, we've almost everything in place in order to render our geometry. Uh haha that didn't work there's a problem with working on a 3D like you've never seen it before! PATREON: TWITTER: CODE: ...
My third devlog; I started my journey in OpenGL C++ Broadcasted live on Twitch -- Watch live at Hello! Thank you for watching this video! In this video I tell a story about creating my first In this episode we're going to add materials to the low-level renderer. As I explained briefly in the previous episode, a material ...