Media Summary: Kinect: Processing with SimpleOpenNI: Point distance Kinect: Processing with SimpleOpenNI: CircleHead Kinect: Processing with SimpleOpenNI: Hands distance
Kinect Processing With Simpleopenni Point - Detailed Analysis & Overview
Kinect: Processing with SimpleOpenNI: Point distance Kinect: Processing with SimpleOpenNI: CircleHead Kinect: Processing with SimpleOpenNI: Hands distance Kinect: Processing with SimpleOpenNI: Controlling a model Kinect: Processing with SimpleOpenNI: 3d map Testing My DepthMap 3D + controlP5 sketch 1 by Iván Macuil Priego. México 2013. Based on
Here I'm demonstrating one advantage of skeleton tracking over regular hand tracking with the Testing Alternative ViewPoint 3D + controlP5 sketch 2 by Iván Macuil Priego. México 2013. Based on Kinect: Processing with OpenKinect library Second journal entry for the "Electronic Reality" project we are making (I, Integrate and Nico Hsieh). A