Media Summary: This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. Just messing around with some projected texture Not an important video at all, just showcasing an idea I had for editing angles and other attributes via a CFG file rather than a ...

Source Engine Dynamic Lights Test - Detailed Analysis & Overview

This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though. Just messing around with some projected texture Not an important video at all, just showcasing an idea I had for editing angles and other attributes via a CFG file rather than a ... An explanation of the technology behind the using env_projectedtexture instead of the usual Small idea, quick build, nice effect no? Prefab available here:

Quick example of different lightmap scales in the Hammer Editor (

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Source Engine Dynamic Lights test
How to test Source Engine dynamic lighting functions
Source Engine Dynamic Lighting (Test)
Source Engine Semi-Dynamic Lighting
Playing with source engine dynamic lights
Dynamic lights in Source Engine 2007
Source dynamic light test
(Random Source Test) Dynamic Lighting, Dynamic Angles
CoolSource SDK: Dynamic Lighting
Source engine dynamic point lights
The Secret Behind Source's Lighting
Source Engine - Dynamic Lights & Shadows test
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Source Engine Dynamic Lights test

Source Engine Dynamic Lights test

This is super easy to do. All you need to do is patch up the env_projectedtexture entity. seems to fade at a certain distance though.

How to test Source Engine dynamic lighting functions

How to test Source Engine dynamic lighting functions

We got what we came for.

Sponsored
Source Engine Dynamic Lighting (Test)

Source Engine Dynamic Lighting (Test)

This is a simple yet nice-to-look-at

Source Engine Semi-Dynamic Lighting

Source Engine Semi-Dynamic Lighting

Source Engine Semi-Dynamic Lighting

Playing with source engine dynamic lights

Playing with source engine dynamic lights

Just messing around with some projected texture

Sponsored
Dynamic lights in Source Engine 2007

Dynamic lights in Source Engine 2007

My fix env_projectedtexture in

Source dynamic light test

Source dynamic light test

Testing dynamic lights

(Random Source Test) Dynamic Lighting, Dynamic Angles

(Random Source Test) Dynamic Lighting, Dynamic Angles

Not an important video at all, just showcasing an idea I had for editing angles and other attributes via a CFG file rather than a ...

CoolSource SDK: Dynamic Lighting

CoolSource SDK: Dynamic Lighting

All

Source engine dynamic point lights

Source engine dynamic point lights

points and spot

The Secret Behind Source's Lighting

The Secret Behind Source's Lighting

An explanation of the technology behind the

Source Engine - Dynamic Lights & Shadows test

Source Engine - Dynamic Lights & Shadows test

Today i am

source env_projectedtexture dynamic lighting

source env_projectedtexture dynamic lighting

using env_projectedtexture instead of the usual

Source dynamic lighting

Source dynamic lighting

Testing dynamic

Source SDK - Dynamic Reflections Test

Source SDK - Dynamic Reflections Test

A small room using

Dynamic Skybox Test [Source Engine]

Dynamic Skybox Test [Source Engine]

Small idea, quick build, nice effect no? Prefab available here: http://www.gamebanana.com/prefabs/5660.

Source Engine Shootable Lights Proof-of-Concept

Source Engine Shootable Lights Proof-of-Concept

This is my first

Source Engine: Dynamic Shadows Test

Source Engine: Dynamic Shadows Test

Just

SourceLighting - Lightmap Scales

SourceLighting - Lightmap Scales

Quick example of different lightmap scales in the Hammer Editor (

Source Engine: Dynamic lights/shadows

Source Engine: Dynamic lights/shadows

I finally made it.. I finally got my

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