Media Summary: In this installment we have added a heads up display element to our 2D and 3D scenes. The 2D scene displays visual aids to to ... Three.js: Arturo Paracuellos' Three.js Blender Workflow: ... We've made a bit of progress since the last video. If you're new here, I'm sharing progress on my second ever indie
Webgl Game Dev Log 012 - Detailed Analysis & Overview
In this installment we have added a heads up display element to our 2D and 3D scenes. The 2D scene displays visual aids to to ... Three.js: Arturo Paracuellos' Three.js Blender Workflow: ... We've made a bit of progress since the last video. If you're new here, I'm sharing progress on my second ever indie Added new foam effects and normal-mapped ripples to the shader. Hope you like it. Aside from less visible changes, I've finally got to creating the essential particle effects system. The rest is just a bonus, based on ... Wishlist my roguelike deckbuilder Castlemancer! ▻ Socials Discord:
Making an fps from scratch in C++, OpenGL and Lua. Beta Access ▻ I am calling this installment of the