Media Summary: This time I implement YOUR weapon ideas! Source code of this Temporary entities, such fine and underused things in Creating NEW weapon classes! Let's go! The video is a bit rushed so I could release it right before Opposing The Bar, closed ...
Half Life Sdk Programming 4 - Detailed Analysis & Overview
This time I implement YOUR weapon ideas! Source code of this Temporary entities, such fine and underused things in Creating NEW weapon classes! Let's go! The video is a bit rushed so I could release it right before Opposing The Bar, closed ... In this video, we'll talk about attachments, controllers, hitboxes and animation events. Not how to make them! But how to program ... It sure took me a while to get this one out. Here we talk about sawblades, proximity grenades, and more! Source code: Sawblade ... How to set up a HL mod folder and make a little code change.
Support My Streams Here: Currently I stream every Thursday at 7 PM CST! Come hang ... Woo! I managed to upload this month after all. So, here I talk a little bit about finding other entities by targetname, and very briefly ... At long last, a new one!This video shows you how to fix compiler errors if you're using VS2017/2019 and Solokiller's HL Updated ... Animated models! FINALLY. Here we'll learn about playing animations on animated models and sprites, and a little bit about ... Here we dive a lil bit into custom keyvalue parsing, saving and restoring variables. Timestamps: 00:00 - Intro gag 00:23 - Custom ... In this part, I cover a few SDKs and how to get started with Visual Studio, and a small code change to func_wall. I wanted to put out ...
Tracelines. Very powerful things they are. It sure took me a while to do this, due to exams and everything, but I'm here now.